Fenix (Dragoon) by Sausaletus

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Fenix (Dragoon)

By: Sausaletus
Last Updated: Aug 22, 2015
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Fenix (Dragoon)

Steward of the Protoss

"I... have returned?"

A proud warrior who served the Protoss for hundreds of years.  Fenix proved his valor in campaign after campaign, a soldier without equal, and was acclaimed as the Steward of the Protoss.  When he fell in battle, his ruined body was recovered by his companions and encased within the cold, robotic shell of a Dragoon so he could fight once more against the Zerg.  Now called to the Storm, he clashes with new friends and old foes alike as his endless war continues.

Combat Trait

1
PROTOSS SHIELDING
You have half the health of a normal hero and gain a permanent Shield equal to 100% of your Maximum Health.  If it is broken, this Shield is disabled for some time.  Activate to toggle between SHIELD GENERATOR and SHIELD EMITTER
2
SHIELD GENERATOR
While active, your Shield regenerates over time.
3
SHIELD EMITTER
Your Shield gradually drains to grant nearby allies a Shield up to 25% of your Maximum Health.   These Shields persist for a short time after the effect ends or your allies move out of range.

Primary Abilities

1
PHASE DISRUPTOR
Fire an orb of plasma that damages enemies where it lands.  Charge this skill to increase its range and projectile speed.  Enemies struck by a fully charged orb are made Vulnerable.
2
HARDENED SHIELDS
PASSIVE - While your Shield is active, you take progressively less damage from successive attacks.

ACTIVE - While your Shield is active, you instantly regain a large percentage of its maximum.  The passive effect of this skill is disabled while it is on cooldown.
3
SHUFFLE
Dash to target location, enemies in your path are damaged and knocked to the side briefly Dazing them.  You may activate this skill again within a short window to return to your starting location.

Heroic Abilities

1
REINFORCEMENTS
PASSIVE - When you are out of combat, a Phallanx unit will periodically gate in to accompany you in battle (Maximum: 5 Phallanx).

ACTIVE - Summon a Phallanx unit and, in addition, a Dragoon unit for every Phallanx that has been defeated since the last time this skill was activated (Maximum: 3 Dragoons).
2
INTERDICTION FIELD
Create a large forcefield at your location.  Projectiles cannot pass through this field and anyone crossing its borders will have a decaying Slow applied.  You are not affected by this field but your abilities are.

Special Mount

1
CUSTOM MOUNT
Fenix cannot ride normal mounts but instead has a special running animation.

NOTES

-Hardened Shields (W): Progressively less damage from successive attacks means lowering the damage from each single source of continuing damage.  If an attacker would hit for 100, the first time Fenix is hit he would suffer 100 damage.  The second time that damage would be reduced by a set percent and every subsequent would also decrease by that same percentage until Fenix was not receiving damage at all.  If the percent were 10% then it would go 100, 90, 81, 73, 66, 59, 53... and so on until eventually rounding to 0.  This happens for each source of damage individually so if Valla were to fire a Seeking Arrow while her autoattacks were glancing off Fenix's shield then the first hit would strike for full damage but the second and any other bounces that followed would be reduced separately.  And if her friend the Butcher came roaring in, his blows would start at full strength, too, and lower at their own pace.

There would be a cooldown for this, so that if Fenix wasn't attacked for a while the damage mitigation would reset and start over again from the beginning.

ROLE

Fenix can be well-defended by his shield or he can use it to protect his allies.  He's a supportive tank that combines the durability of a Johanna with the utility of an ETC.  He poses a threat to the other team not because of the damage he deals but because of what he'll prevent.  The aid he'll give teammates creating enough problems for opponents that he can't be safely ignored.  At the same time, he's not impassive.  More than the dull anvil against which the enemy throws themselves, his design is filled with dilemmas and decisions about which action to take.  It should make for engaging play and a tank who's like an armored personnel carrier escorting his squad into battle.

TALENTS

Talents and other details to come!

Other Concepts

Check out my other ideas:

PERIGREN 'PERI' WILLIAMS, the Combat Medic [Terran Medic] (Support)

SELENDIS, Last Champion of Aiur [Protoss Zealot] (Assassin)

SIGFRIED 'SKEETER' BARNS, Ace Viking Pilot [Terran Viking Mech] (Warrior)

EGON STETMANN, Reasonable Scientist (Support)

ALEXI STUKOV, the Living Horror (Warrior)

DYLAN CHAPEL, Fire Fighter [Terran Firebat] (Warrior)

EMIL NARUD, Herald of Amon (Specialist)

CHO'GALL, The Ogre Mage (Assassin)

The Innkeeper, Master of Cards (Specialist) (WIP)

Ysera, the Sleeping Dragon (Support) (Concept)

Samuro, Fallen Blademaster (Assassin) (Concept)

Blackthorne, Intrepid Wanderer (Specialist) (Concept)

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kid-karma (2) | August 13, 2015 11:15am
Really well thought-out abilities; captures the dragoon flavor. Love it!
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