Level 1:
[W] Target Spotted: Increase cast range of Dwarven Flare by 150%, grants vision over the Flare's path, and reduce cooldown by 5 seconds.
[W] Double Barreled: (Quest) Damage 25 Heroes with Boomstick.
(Reward) Upon damaging a Hero with Boomstick, get a free cast within 1.5 seconds.
[Trait] Dream Team: (Quest) Have
Mortar Combat active for 10 minutes.
(Reward) Increase Mortar Shell range by 25% while in
Mortar Combat.
[Trait] Lone Wolves: (Quest) Have
Divide & Conquer active for 10 minutes.
(Reward) Grant Feranor
20 Physical Armor and Sigrun
20 Spell Armor while in
Divide & Conquer.
Level 4:
[Q] Dragon's Fire: Mortar Shell deals an additional 40% damage over time to structures while
Divide & Conquer is active.
[Q] Teamwork Makes...: Damaging a Hero with Mortar Shell while in
Mortar Combat increases the travel time of the next Mortar Shell by 25%, stacking to 100%.
[E] Brute Force: Increases Volatile Recoil's knockback and damage by 100%.
[Passive] Scoped In: (Quest) Use Basic Attacks against Heroes 50 times as Sigrun.
(Reward) Increase Basic Attack range and speed by 15%.
Level 7:
[Q] ...The Dream Work!: Damaging a Hero with Mortar Shell while in
Mortar Combat reduces the cast time by 50% and reduces the
cooldown by an additional 2 seconds.
[E] Hunter's Special: Dragon Net increases Mortar Shell's damage by 50%.
[Active] Defective Mortars: Activate while in
Mortar Combat to place a defective mortar on the ground. Mortars last for 45 seconds and grant vision in a small area. If attacked by an enemy Hero, explode dealing 175 (+4% per level) damage and
slow movement by 25% for 1.5 seconds. 3 charges, 15 second
cooldown.
[Active] Siphon Rounds: Activate while in
Divide & Conquer is active to cause Sigrun's Basic Attack against Heroes to
heal both Feranor and Sigrun for 5% maximum health. Lasts for 6 seconds. 30 second
cooldown.
Level 10:
[R] Flying Machine
[R] Fireworks
Level 13:
[W] Invigorating Shot: Boomstick grants Feranor 30% move speed for 2.5 seconds.
[E] Rocket Propelled Dwarves: Increase travel distance by 75%, but add a 0.75 second cast time.
[Trait] Dragonhide Armor: Grants
25 Armor while
Mortar Combat is active.
[Trait] Dragon Hunting Resilience: Divide & Conquer increases health regeneration by 250% while under 75% maximum health.
Level 16:
[Q] Fragmentation Shards: Mortar Shell ignores
Spell Armor.
[W] Sawed Off: Increase Boomstick damage by 40%, but reduce range by 20%.
[W] Frigid Net: Dragon Net
slows all enemies in an area around the rooted target by 70% for 0.5 seconds.
[Passive] Deadly Aim: Sigrun Basic Attacks deal 50% additional damage to
rooted or
slowed Heroes.
Level 20:
[R] Flak Cannons: Flying Machine Basic Attacks splash for 100% damage.
[R] Grand Finale: Fireworks launches one additional shell and damage increases by 2.5% for each consecutive instance of damage.
[Trait] Warp Ten: Divide & Conquer grants 50% faster death timers if one Dwarf is living.
[Active] Heart of Searinox: Activate to cause all abilities to deal an additional 50% of the abilities' damage over 3 seconds to enemy Heroes. One Charge per ability. 45 second
cooldown.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments