Hp: 2003.5 (+6%/lvl) Hp Regen: 4.17 (+6%/lvl) Mvm Spd: 100% / 140% when mounted.
APS: 0.87 Att DMG: 167 (+6%/lvl) Range: 3.5
Heatbar; default set to 100 can increase capacity with talents
TALENTS:
Level 1:
Triggered Passive The enemies can't take the heat making every 3th attack in a row agains you stun them for 0.3 sek.,
Level 4:
1. [Q] - Increase the cone wide range x 50% 2. [Q] - Increase the cone front range x 50% 3. [W] -
Level 7:
1. [D] - Heat increase move speed up to 10% on 100 units. 2. [Q] - Reduces the cooldown of the Ability by 2 sek. 3. [W] - This ability now also slows enemies by 25% for 2 sek. 4. [W] - increase the duration of the fire after the fuel is lit it up with 66%. (from 3 to 5 sek)
Level 10:
1. [R] -
Level 13:
1. When the Smokin?! curse is active on enemies, hitting them with a Basic Ability resets it's cooldown on them. 2.
Level 16:
1. Increase the duration of Smokin?! curse with 2 sek. 2.
Level 20:
1.
Skin variations:
1. Orange
2. Red
3.
Origins of the gameplay
The origins of this build dated 6 years ago, created from a mod of dota running on warcraft3, called Lod(Legends of Dota(the irony where this build ended warcraft3>dota>lod>hots :D)), where you create own concept heroe, from all available spells of the heroes created for dota. Get borred of dota and searching for others Mobas and games, meanwhile
Changelog: -Changed skin variations. -Rebalancing skills. -Rebalancing talents. -Added pics of the skin variations. -Introduction edited. -Rebalancing units. -Rebalancing skills. -Redited origins. -Added comics :D. -Rediting scales and yoda phrases. -Added Trait talent on lvl 7
If you like this concept "Say the word!" :D and rate it.
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