Firebat (Complete Concept) by BAS7ARD

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Firebat (Complete Concept)

By: BAS7ARD
Last Updated: Jan 20, 2016
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Firebat (Complete Concept)

STATS:

Hp: 2003.5 (+6%/lvl)
Hp Regen: 4.17 (+6%/lvl)
Mvm Spd: 100% / 140% when mounted.

APS: 0.87
Att DMG: 167 (+6%/lvl)
Range: 3.5

Heatbar; default set to 100 can increase capacity with talents

TALENTS:

Level 1:

Triggered Passive
The enemies can't take the heat making every 3th attack in a row agains you stun them for 0.3 sek.,

Level 4:

1. [Q] - Increase the cone wide range x 50%
2. [Q] - Increase the cone front range x 50%
3. [W] -

Level 7:

1. [D] - Heat increase move speed up to 10% on 100 units.
2. [Q] - Reduces the cooldown of the Ability by 2 sek.
3. [W] - This ability now also slows enemies by 25% for 2 sek.
4. [W] - increase the duration of the fire after the fuel is lit it up with 66%. (from 3 to 5 sek)

Level 10:

1. [R] -

Level 13:

1. When the Smokin?! curse is active on enemies, hitting them with a Basic Ability resets it's cooldown on them.
2.

Level 16:

1. Increase the duration of Smokin?! curse with 2 sek.
2.

Level 20:

1.

Skin variations:

1. Orange



2. Red



3.

Origins of the gameplay

The origins of this build dated 6 years ago, created from a mod of dota running on warcraft3, called Lod(Legends of Dota(the irony where this build ended warcraft3>dota>lod>hots :D)), where you create own concept heroe, from all available spells of the heroes created for dota. Get borred of dota and searching for others Mobas and games, meanwhile

Changelog:
-Changed skin variations.
-Rebalancing skills.
-Rebalancing talents.
-Added pics of the skin variations.
-Introduction edited.
-Rebalancing units.
-Rebalancing skills.
-Redited origins.
-Added comics :D.
-Rediting scales and yoda phrases.
-Added Trait talent on lvl 7

If you like this concept "Say the word!" :D and rate it.

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