Level 1
(W) Blood boiling
- Vampire agility's damage now leaves a burn on enemies that deals 60(+4%) damage over 3 seconds. This effect can trigger Core withdrawal.
(Passive/Quest) Globe juice
- Quest: Collect regeneration globes to obtain lifesteal on your basic abilities. Each regeneration globe grants you 0.5% lifesteal.
Reward: After collecting 30 globes, dealing the finishing blow on any enemies grant you 40(+4%) HP. Enemy heroes grant you 5 times that HP.
(Passive) Of rainbow colours!
- Hitting an enemy with a ranged basic attack grants you a rainbow stack but an attack on melee range grants you 3. After accumulating 7 stacks, your next basic attack will silence the target for 2 seconds.
Level 4
(Q) Tricolours
- Whenever you use Starbow break and hit an enemy hero with 3 attacks of Starbow break will make the target take an extra 25% damage from that same starbow break for the rest of the channel.
(E) Passion fruit
- The target of Forbidden fruit is also afflicted by the 60% slow for 25% of its duration after the ability procs as well as 25% of the original damage. Increases this duration and damage an extra 25% per enemy hero hit by the explosion. This extra damage will only proc Core Withdrawal if at least 1 other enemy hero is hit with the ability.
(D) Headless toys
- Participating in a kill puts you into an enraged state. For 3 seconds after the kill, your cooldowns go 50% faster and you deal 25% more damage with all your attacks. This effect can stack 2 times, any further procs of the talent refresh its duration
Level 7
(Q) Rainbow Illusion
- Once per Starbow break cast you can teleport a small distance by reactivating the ability; this does not interrupt the ability.
(W) Killer intent
- Enemies hit by vampire agility are left with a Killer intent stack. Landing a basic attack on them will slow them for 35% for 2 seconds. This slow is increased to 50% if the attack is done in melee range.
(E) Miracle fruit
- If any allies including yourself basic attack the target of forbidden fruit before it goes off, they are healed for 140(+4%) HP and move 25% faster for 4 seconds. Can only happen once per allied hero
Level 13
(Q) Cranberry trap
- Starbow break slows enemies by 10% for 1 second. This effect stacks up to 5 times.
(W) Kagome Kagome!
- Using vampire agility leaves a trail behind for 4 seconds. The trail does nothing but instead will activate when using 3 or more trails if you create a closed area (such as a triangle or a square). Enemies caught in the area will be rooted for 1.5 seconds.
(E) Ripples of 495 years
- Forbidden fruit releases waves every 0.5 seconds that slow down any nearby enemies by 25% for 0.5 seconds.
Level 16
(Q/trait) Exposing orbs
- Every starbow break hit increases the % threshold for Core Withdrawal by 1%. This effect stacks up to 10 times and lasts 6 seconds.
(E) Holder of pain
- If Miracle fruit explodes and doesn't hit any heroes, the main target of the ability takes the full effect of the attack. This effect won't happen if you hit another hero but that hero will only recieve 75% of the damage and the slow will be reduced to 45%.
(Passive) Lava build up
- Every ability you cast and hits a target will build up lava stacks. When stacks reach 3, remove them to create a patch of lava in the target location that deals 20(+4%) damage every 0.25 seconds and reduces armor by 25 for 3 seconds on enemies that touch it. Lasts 3 seconds. Stacks last 15 seconds.
Level 20
(R1) BOOM!
- Instead of 1 trail of explosions in front of you, there will be 3, the new ones will appear 45
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