Garnet Til Alexandros XVII by Kimahri

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Garnet Til Alexandros XVII

By: Kimahri
Last Updated: Sep 7, 2018
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Garnet Til Alexandros XVII

Princess of Alexandria

Garnet has a love for learning both from books and from the people and world around her. She loves theater, Lord Avon's I Want to Be Your Canary being her favorite play.
She starts as self-deprecating and blames herself for events beyond her control, relying on others, but she wants the power to summon eidolons so she can better defend her kingdom and her companions. Through Zidane's influence, Garnet learns to act in a more commonplace way, and endeavors to "blend in." She changes her speech patterns from overly formal to more casual, and as Zidane teaches her more about the outside world, she falls in love with him.
Garnet can be naive due to her sheltered childhood, for example, she is shocked at some of the more unwholesome sights at Treno. Garnet is quick-thinking and finds ways to outwit others to pursue her goals, and eventually matures into a more assertive individual who realizes that past does not need to constrain how she lives her life in the present.

HEALTH 1,575 (+4.0%)

HEALTH REGEN 3.28(+4.0%)

MANA 500 (+10)

MANA REGEN 3.00 (+0.098)

ATTACK SPEED 1.00

DAMAGE 96(+4.0%)

ATTACK RANGE Melee

Combat Trait

1
Explanation of mechanic behind Basic Abilities and Traits ->
!!!THIS IS NOT ACTUAL ABILITY OR TRAIT BUT EXPLANATION OF MECHANIC BEHIND BASIC ABILITIES AND TRAITS!!!
Garnet is Support hero which can be Healer, Semi Healer and Support. Her Basic Abilities and trait are chosen on lv 1 talent tier.
2
Blessing of Alexander
Garned and All alies which are hit by Garnets abilities gain 135(+4.0%) shield for 3 seconds.
3
Ruler of Alexandria
Garned and All alies which are hit by Garnets abilities gain 150(+4.0%) of healing.
4
Blood of Summoners
Enemies damaged by Eidolons are silenced for 1 seconds.

Primary Abilities

1
Q: Curaga
Heal one ally hero for 10% of target maximum Health. Cooldown 10 seconds. 50 Mana
2
W: Shiva - Diamond Dust
After 0.5 second deal 180(+4.0%) damage around Garnet and slow enemies. If there is enemies near Garnet they became Rooted. Cooldown 8 seconds. 50 Mana
3
E: Atomos - G-Force 199
Target Square shaped area then after 2 seconds deal damage equal to 9% of their current HP. Cooldown 9 seconds. 70 Mana
4
Q: Panacea
Make one Ally Hero unstoppable for 1 second. Cooldown 12 seconds. 50 Mana
5
W: Ramuh - Judgement Bolt
Mark cirle shaped area and after 0.5 second deal 200(+4.0%) damage and decrease armor their armor by 15. Enemy hit in center of AOE or near it will recieve extra 50% damage and get stunned for 0.75 second. Cooldown 8 seconds. 60 Mana
6
E: Leviathan - Tsunami
Summon wave of water traveling away from Garnet dealing damage 235(+4.0%) and Slowing enemies by 20% for 1 second. Cooldown 8 seconds. 70 Mana
7
Q: Berserk
Increase Attack speed and basic attack damage on one Allied hero for 5 seconds. Hero affected by berserk heal himself by 50% of damage dealt by basic attack. If hero affected by berserk use any ability then berserk duration will end before expiring. Cooldown 8 seconds. 40 Mana
8
W: Ifrit - Flames of Hell
Send hellfires in a line and deal 220(+4.0%) damage. If enemy was damaged by previous cast of hellfire then it will recieve 50% more damage. Cooldown 6 seconds. 65 Mana
9
E: Odin - Zantetsuken
After 1 second odin will do 400(+4.0%) damage in staight line and instantly kill minions. Cooldown 20 seconds.
80 Mana

Heroic Abilities

1
Trance - Eidolons
For 10 seconds eidolons you picked became summoned units fightning for you for duration of trance or until Garnet die. Summoned units doesn't have Health but can be affected by crowd control abilities like slow, roots, stuns, sleep. Garnet get aditional 2 secondary abilities to control target on which eidolons attack or by reactivating this ability give commant to attack to both of them. Eidolons abilities(W,E) are casted from eidolons to which they belongs not by Garnet and cooldown recharge twice faster.(Example: Shivas diamond dust is casted around shiva not around dagger and tsunami comes away from leviathan not garnet and etc.). Each Eidolon have passive ability: Shivas basic attacks slows by 20% for 1 second, Ifrit does 23(+4.0%) damage around him(like burning rage), Ramuhs basic attack decrease armor by 3 for 3 seconds (stacking), Atomos basic attack is like Azmodans old laser dealing 65(+4.0%) damage per second, Odin instantly kill minions and Leviathan basic attack have AOE damage. Eidolons basic atack is 144(+4.0%). Cooldown 90 seconds. 90 Mana
2
Bahmut - Megaflare
After 1.5 second deal 780(+4.0%) damage to targeted area. Effect of trait is tripled on heroic ability. Cooldown 80 seconds. 100 Mana

Level 1 Talents

(Q/W/E/D) Blessing of Alexander - Garnet gain Curaga, Shiva, Atomos and Blessing of Alexander abilities.

(Q/W/E/D) Ruler of Alexandria - Garnet gain Panacea, Ramuh, Leviathan and Ruler of Alexandria abilities.

(Q/W/E/D) Blood of Summoners - Garnet gain Berserk, Ifrit, Odin and Blood of Summoners abilities.

Level 4 Talents

(Q) Royal Knowledge - Regen globes empower healing of White magic for 15 seconds.(Curaga heal 12.5%, Panacea and Berserk will heal target for 120(+4.0%) Health.)

(Passive) I am Dagger - Increase damage of basic attacks by 50%.

(Passive) Healer - 25% damage done by basic attack goes around Garnet as healing.

Level 7 Talents

(W) Topaz,Opal,Peridot - Increase strenght of effect. (Shivas slow is increased and root inner circle increased, Ramuhs armor reduction increased by 10 and stun inner circle area increased, Ifrit bonus damage for repeated hits increased by 25%).

(E) Amethist,Emerald,Dark Matter - Increase strenght of effect. (Decrease atomos timecast by 0.5 second, increase duration of Leviathans slow by 1 second and Odin can instantly kill non boss merchenary minions.)

(D) Lapiz Lazuli, Diamond, Moonstone - Increase bonuses of Trait. (Blessing of Alexander give 25% more shield and increase duration of shield by 1 second, Ruler of Alexandria heal 50% more over 3 seconds and Blood of Summoners Eidolon abilities deal extra damage to silenced enemies.)

Level 13 Talents

(Q) Concentrate - Increase effect of white magic.(Curaga cooldown decreased by 2 seconds, Panacea decrased cooldown by 3 seconds, Berserk duration increased by 2 seconds.)

(W/E) Boost - Increase damage of Eidolons by 25%.

(Passive) Equip Rocked Weapon - Basic attacks became ranged.

Level 16 Talents

(Passive) Hardened Focus - While above 80% life, your Basic Ability cooldowns regenerate 50% faster.

(Passive) Clear Headed - When Slowed, Stuned, Silenced, Taunted, Blinded, or put to sleep Garnet have 20 Armor

(Active) Mini - Activate to reduce an enemy Hero's damage by 50% and Movement Speed by 50% and armor by 50 for 4 seconds. Cooldown 60 seconds.

Level 20 Talents

(R) I will protect my Kingdom - Duration of trance is increased to 15 seconds and Garnet take fatal damage then Trance instantly end and she will have 25% of her maximum HP and shield equal to 25% of maximum HP for 5 seconds.

(R) Ark - Eternal Darkness - Increase area and damage of Bahamuts Megaflare by 30%. And Trait effect is multiplied 5 times.

(W) Odin's Sword - Atomos G-Force 199 and Leviathans Tsunami instantly kill enemy minions and Odin have decreased cooldown by 10 seconds.

(D) Melodies of Life - Garnet Trait have effect of all 3 avaiable traits to her. Blessing of Alexander, Ruler of Alexandria and Blood of Summoners.

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