Tier 1
Warbreaker: Quest: Pull Heroes with Groundbreaker.
Reward: After pulling 10 Heroes, Groundbreaker deals an additional 150 damage over 3 seconds to Heroes.
Reward: After pulling 30 Heroes, reduce Groundbreaker's cooldown by 2 seconds.
Damnation: Basic attacks against Heroes reduce CD of Bonecrusher by 2 seconds
Task Master: Bloodthurst now grants first attack damage for 75% increased damage but this first hit does not heal-transfer to Garrosh
Tier 2
Body Check:
[Active] Activate to deal 111 damage to a target enemy and Slow them by 30% for 2 seconds.
Damage is increased by 200% of Armor Up's current bonus, and the Slow amount is increased by 30% if Armor Up's bonus is above 25.
Indomitable:
[Active] Activate to become Unstoppable for 1.50 seconds.
Warlord: Reduces the CD of
Armor up by 2 seconds. Hitting opponents with
Groundbreaker or single-hitting an opponent with
BoneCrusher reduce it's CD by 4 seconds
Tier 3:
Intimidation: Groundbreaker reduces the Attack Speed of Heroes hit by 40% for 4 seconds.
Groundshaker: If Groundbreaker hits at least one hero and pulls toward Garrosh, another wave that deals tripple the amount of damage is echoed 1.5 seconds later
KO: Hitting one target hero with Bonecrusher renders it unconscious until hit again or up to 1 seconds
Tier 5:
Obedience: Increase duration of Bloodthirst bonuses by 1 sec.
[Active] Throw a rock at an ally hero rendering the same effect of Bloodthirst [CD = 20 sec, cast range = 6]
Bloodbath: Doubles the damage of Bloodthirst but can also be used to opponents which also take 25% reduced healing for the duration
Into the Fray:
[Active] Activate to throw a nearby ally and grant them 25 Armor for 3 seconds. Deals 91 damage to nearby enemies upon impact and Slows them by 30% for 2.50 seconds.
While in flight, allied Heroes are Unstoppable.
Tier 6:
Rough Landing: Heroes pulled by Groundbreaker are Slowed by 50% for 2.5 seconds.
Warcry:
[Active] Activate to gain 25% movement speed and 40% lifesteal per hit for 3 seconds. Activating armor Up removes this effect's bonuses but halves it's CD for next use [CD = 40 sec]
Opressor: Basic attacks reduce the target's Spellpower by 40% for 2.5 seconds
Tier 7:
Death Wish: If an enemy Hero is killed while Taunted by Warlord's Challenge, its cooldown is reduced by 45 seconds
Unrivaled Strength: Gain 2 charges of Wrecking Ball, these cannot be used in succession in less than 5 seconds. Increase Wrecking Ball's throw range by 50% and its damage by 125%
Berserker: While Armor Up is active the bonuses of
Relentless are now doubled, basic attacks also increase the duration of Armor Up effect by 1 second
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