Garrosh Hellscream by spyro2002

0 Votes
Rating Pending

Garrosh Hellscream

By: spyro2002
Last Updated: May 29, 2017
Quick Share

Garrosh Hellscream

Warchief Traitor(finished)

Level 1 stats:
Health:1783
Health regen:4
Mana:500
Mana regen:3
Attack per second:1.25
Damage:40
Melee:2
Dps:50

Combat Trait

1
Wound
Dealing spell damage to enemies places a wound on them for 4 seconds.Upon dealing physical damage to wounded enemies they take an additional 40 physical per wound on them.Dealing spell damage to wounded enemies refreshes the wound's duration.Up to 3 wounds per enemy.

Primary Abilities

1
Iron Star
Cooldown:2.5 seconds
Mana:20
An Iron Star is thrown at the target location dealing 90 damage.Stores 2 charges.
2
Gorehowl smash
Cooldown:8 seconds
Mana:40
Garrosh smashes gorehowl on the ground creating two sesmic waves that deal 152 damage in a V shaped area and slow hit enemies by 30% for 3 seconds.

Passive:Garrosh's basic attacks cleave for 10% damage.
3
Armor Up
Cooldown:15 seconds
Mana:65
Gain 5 armor for 4 seconds.Triggering wound increses armor by 1 per wound on the target.All armor is lost when the duration ends.

Heroic Abilities

1
Two-hand Gorehowl
Cooldown:26 seconds
Mana:70
Garrosh holds Gorehowl with both hands for 4.5 seconds, making it easier for him to carry it which increases his move speed by 10% and his attack speed by 125%, but makes his basic attack damage porportionally weaker.The move speed bonus stacks with other move speed bonuses.

(The point of the ability is that although your dps is the same you can trigger wound far more often with consistant basic attacks)
2
HELLSCREAM'S WAR SONG
Cooldown:100 seconds
Mana:95
Garrosh continously screams for 10 seoconds, dealing 10 spell damage every odd second and 10 physhical damage every even second to all enemies near him.His move speed is increased by 10% for the duration.The move speed bonus stacks with other move speed bonuses.

(In contrast to his other heroic ,which focuses at triggering wound constantly on asingle target,this one focuses on applying and triggering wound on groups of enemies.This allows for 2 diffrent playstyles.)

LEVEL 1 TALENTS

Iron Star Volley(Q):!Repeatable Quest:For every 12 enemy heroes you hit with iron star ,it gains an extra charge.

Seasoned Warchief(Passive):!Quest:Every Minion killed near you grants 0.1% increased Attack Speed, and Takedowns grant 0.25% increased Attack Speed.
!Reward: Upon gaining 20% increased Attack Speed, you can have 4 wounds per enemy.

Quake effect(W):!Quest:Hittng an enemy hero with gorehowl smash increase its damage by 4.
!Reward:After increasing damage by 40 ,gorehowl smash range is increased by 10%.
Passive:Gorehowl smash now hits in a X shaped area whose center is Garrosh's position.

LEVEL 4 TALENTS

March, my Soldiers!(Passive):Garrosh's move speed is increased by 15% while he stands next to minions or non-boss mercinaries.The same bonus is also also given to all ally minions and non-boss mercinaries near Garrosh.Non-boss mercineries near you also deal 30% more damage and bosses near you deal 10% more damage.

Keep your friends close and your enemies closer(Active):Cooldown:50 seconds
Mark a hero for 8 seconds.As long as you stay near them your move speed is increased by 25%.If it is an ally their move speed is also increased by 20%.

(Near them means as near as you have to be to a lucio to gain the speed/healing)


Leather Armor(Passive):For every 1 armor that you have gain 1% move speed.No more than 20%.

LEVEL 7 TALENTS

Infection(TRAIT):When wounded enemies walk near not-wounded enemy minions or mercinaries they become wounded as well.Non-Heroes take 35% bonus damage from wound.

Warchief's Focus(Active):Cooldown:18 seconds
Root the target enemy for 1 second and then sloe them by 20% for 3 seconds while dealing them 1 spell damage every 0.25 seconds for 4 seconds.Long Range.

Solo the Boss(Active):Enemy Minions killed near Garrosh grant a stack of Bribe. Hero Takedowns grant 20 stacks of Bribe. Use 200 stacks to instantly defeating a Boss. Maximum of 200 stacks.

LEVEL 10 TALENTS

Two-hand Gorehowl(Heroic):Cooldown:26 seconds
Mana:70
Garrosh holds Gorehowl with both hands for 4.5 seconds, making it easier for him to carry it which increases his move speed by 10% and his attack speed by 125%, but makes his basic attack damage porportionally weaker.The move speed bonus stacks with other move speed bonuses.

Hellscream's war song(Heroic):Cooldown:100 seconds
Mana:95
Garrosh continously screams for 10 seoconds, dealing 10 spell damage every odd second and 10 physhical damage every even second to all enemies near him.His move speed is increased by 10% for the duration.The move speed bonus stacks with other move speed bonuses.

LEVEL 13 TALENTS

Intimidate the infirior(TRAIT):Wounded heroes have their attack speed reduced by 25% for 1.5 seconds when they attack you.
Refresh the duration of the effect by basic attacking them.

Enraged Regeneration(passive)Basic attacks heal for 100% of the damage dealt.

Iron Armor(Q):When you hit an enemy hero with iron star you gain 5 spell armor for 4 seconds.Stacks 5 times.Each time you stack this effect the duration is refreshed.Iron star's damage is increase by 50%.

LEVEL 16 TALENTS

Thrall Dueler(Passive):When Garrosh triggers wound on heroes they take an additional 0.5% of their maximum health as damage per wound on them.Garrosh is also healed for 50% of damage dealt by this effect.

Deep wound(TRAIT):Wound slows its target by 5% per wound.

Aftershock(W):Gorehowl smash can be cast a second time for free within 2 seconds after its use, only dealing 50% spell damage, but dealing an additional 100% physhical damage.


Wound for Wound(Active):Cooldown:60 seconds

Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.Deals 50% bonus damage on wounded enemies over 2 seconds.

LEVEL 20 TALENTS

That's a good idea!(Heroic):Two-hand Gorehowl becomes a permanent passive effect.

Endless song(Heroic):Every 5 seconds, scream, dealing 40 spell damage to all nearby enemies.For every Hero hit by the attack lower the cooldown of Hellscream's war song by 2 seconds.

Bleeding strike(Passive):Reduce your basic attack damage by 60%, but your basic attacks make the target take 1 physical damage per second for 1 second.

Wounds exposed(TRAIT):Wound can be triggered by ally heroes, but will only deal 25% damage.When triggered by you it still deals full damage.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved