Garrosh Hellscream (WIP) by furynator

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Garrosh Hellscream (WIP)

By: furynator
Last Updated: Jul 29, 2017
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Garrosh Hellscream (WIP)

Warsong Warlord

Since Blizzard failed to represent the true Garrosh, I thought to throw my idea into the mix.

Combat Trait

1
Legacy of the hellscreams
Passive: For every 5% of hp that Garroshes misses, his damage is increased by 2.5%
Active: Increase attack speed by 25% for 3 seconds. CD: 30 seconds
2
Rage
Garrosh uses rage instead of mana (no surprise there). Garrosh gains rage by inflicting damage.

Primary Abilities

1
Hateful Strike
Garrosh strikes an enemy hero dealing damage equivalent to 30% of the health that he (Garrosh) is missing
Cost: 15 Rage
CD: 3 seconds
2
Blood Rush
Charge at an enemy becoming unstoppable for the duration and stun the enemy for 0.40 seconds. Also, gain 20 rage and deal 50(+10/level) damage
Cost: 0
CD: 6 seconds
3
Terror Scream
Garrosh lets out a terrible shout, reducing the damage of all nearby enemies by 10% for 3 seconds
Cost: 40 rage
CD: 7 seconds

Heroic Abilities

1
Bladestorm
Become unstoppable and spin around for 4 seconds dealing damage every second to all enemies.
Cost: 70 Rage
CD: 80 seconds
2
Insatiable bloodlust
Instantly gain maximum rage. For 5 seconds abilities have no cooldown and can be used instantly. Gain 20% more movement speed for the duration
CD: 70 seconds

STATISTICS

Health: 2000 (+4.0%)
Regen: 4.20 (4.0%)
ATK Speed: 0.90 per second
Damage: 140

Your Chapter Title

LEVEL 1 TALENTS

1. Warsong Commander: Summon a Warsong warrior (comes with a parachute) next to Garrosh. The Warrior acts as a guardian and lasts until he dies. Only one warrior can be active.
CD: 50 seconds

2. Tasteful Strike: Garrosh is healed for 50% of the damage he deals
3. Smell of Blood: The hero is revealed to the map for 10 seconds after being charged
4. Rage preservation: Reduce the cost of Hateful Strike from 15 to 10 rage


LEVEL 4 Talents
1. Fear in the Veins: Terror howl now also reduces movement speed by 10%
2. Northrend Veteran Warrior: Every 4 seconds gain a charge of Block (reducing th damage of an auto attack by 70%) Can store 3 charges.
3. Carve Their Flesh: Gain a second charge but increase the cooldown from 3 to 4 seconds
4. Pulverize Them: Increase the damage of Blood Rush by 30%

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