General Vezax (Work in progress) by cooespooh

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General Vezax (Work in progress)

By: cooespooh
Last Updated: Feb 7, 2016
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General Vezax (Work in progress)

Faceless General

( Largely WIP all around )

( Numbers are mostly just random values based on semi-similar abilities )

Combat Trait

1
Mark of the Faceless
Trait

Basic attacks against heroes apply Mark of the Faceless for 5 seconds.
Mark of the Faceless deals 25 (+4% per level) damage and heals you for the same amount every second. Damage from your abilities refresh Mark of the Faceless to its full duration.

Primary Abilities

1
Lunge
Mana: 65
Cooldown: 12 seconds

You lunge forward and slam down at the target location, dealing 120 (+4% per level) damage and knocking enemies hit a short distance away from your impact location.
2
Tentacle Grab
Mana: 75
Cooldown: 10 seconds

Send out a shadowy tentacle underground in a line in front of you. If an enemy hero is hit, the tentacle emerges and deals 110 (+4% per level) damage to the hero and immobilizes it for 1.5 seconds.
3
Mind Flay
Mana: 40
Cooldown: 6 seconds

Mark a target, causing ripples of psychic energy to assault the minds of nearby enemies. Enemies near the target take 100 (+4% per level) damage per second for 3 seconds and are slowed by 50%.

Can target an ally or enemy. The marked target is not slowed and does not take damage in either case.

Heroic Abilities

1
Surge of Darkness
Mana: 60
Cooldown: 40 seconds

Become empowered by swarming darkness, increasing basic attack damage by 150%, but the clinging darkness slows movement speed by 35% for the duration. Lasts 8 seconds.
2
Maddening Whispers
Mana: 110
Cooldown: 100 seconds

Invade the target enemy hero's mind with the maddening whispers of the Old Gods. For 10 seconds, all other heroes are considered hostile and appear as Faceless Monstrosities. Allied abilities and basic attacks can damage the insane hero, and the hero can harm their allies. In addition, the hero both deals and takes 25% more damage for the duration.

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