Nearby Minions deal 10% more Damage to non-heroic Units and take 10% less damage from them. The bonus for Warfields own forces is 20%.
Primary Abilities
1
Calldown Marines
Warfield calls a Drop-Pod with 4 Space-Marines, which arrives after 3 seconds at the target position. The Space-Marines will move on the next lane, dealing (40+4%) damage to enemies.
2
Yamato Strike
Warfield orders a cruiser to fire at the target position. It hits the ground after 5 seconds, dealing (150+4%) damage against all targets in a big area. Additionally, it burns the ground it hit, dealing (20+5%) damage every second for 4 seconds.
3
Concussion Grenade
Warfield fires a concussion grenade from his prosthesis, dealing (90+4%) damage and blinding enemies for 3 seconds
Heroic Abilities
1
Psi-Disruptur
Warfield places a Psi-Disrupter at the targeted location, which slows nearby opponents by 20% and deals (70+4%) damage per second to them. Lasts 10 seconds.
2
Nuclear Bombardment
Warfield orders a nuclear strike at the target area. After 4 seconds the attack will start dealing damage, firing 10 nukes which deal (100+5%) damage each in a large area.
NOTE:
This is WIP! There will be updates sometimes, so come back to check them if you wish. I would be happy about any suggestions, improvement ideas and feedback in the comments.
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