Genji, while powerful at the highest levels of play, is an absolute joke everywhere else. The difference between strong and weak players on him is one of the biggest in the entire roster.
The idea behind this rebalance is to make the Cybernetic Ninja better for all levels of play by trying to up his lows and lower his highs.
Stats
Health increased from 1675 to 1728
Health Regen increased from 3.4882 to 3.6
Attack Range increased from 4.5 to 5.5
Primary Abilities
1
Shuriken (Q)
Cooldown reduced from 12 to 8 seconds
Damage decreased from 65 to 44
2
Swift Strike (E)
Cooldown reduced from 12 to 10 seconds
Damage decreased from 190 to 170
Reset condition duration increased from 1.5 to 2 seconds
Heroic Abilities
1
Dragonblade (R1)
Damage decreased from 240 to 200
Duration increased from 8 to 10 seconds
2
X-Strike (R2)
Final damage increased from 275 to 280
Initial damage increased from 135 to 140
LEVEL 1
Shuriken Mastery (Moved from Level 4)(Reworked) ❢Quest: Hit enemy Heroes with Shuriken. ❢Reward: After 40 hits, Cyber Agility now refunds 2 charges of Shuriken. ❢Reward: After 80 hits, increase the damage of Shuriken by 25%.
Swift as the Wind (Reworked)
Gain 15% Movement Speed for 3 seconds after using Swift Strike.
Hitting an Enemy Hero with Swift Strike increases this bonus to 30%.
Pathfinder
Unchanged.
LEVEL 4
Strike at the Heart
Damage decreased from 134 to 120.
End distance increased from 2.571 to 2.6.
Agile Dismount (Moved from Level 1)(Reworked)
While mounted, the range of Cyber Agility is increased by 50%, and its cooldown is reduced by 15 seconds.
Dragon Claw
Damage decreased from 190 to 170.
Damage requirement reduced from 330 to 290.
LEVEL 7
Perfect Defense (Reworked)
Deflected damage reduces the cooldown of Deflect by 1 second, up to 6 seconds.
When Deflect ends, gain a Shield equal to 100% of the damage blocked for 3 seconds.
Cyber Shield (Reworked)
Using Cyber Agility grants 50 Spell Armor for 3 seconds.
Cyber Dodge (New)
Using Cyber Ability grants Evasion for 1.5 seconds.
LEVEL 13
Shingan
Unchanged.
Way Of The Shimada (Reworked)
Damaging Heroes with Shuriken increases the damage of your Basic Attacks by 5% for 3 seconds, up to 30%.
Flow Like Water
Unchanged.
LEVEL 16
Reflect
Unchanged.
Final Cut (Reworked)
Swift Strike deals 25% more damage to enemies below 25% Health.
Steady Blade (Reworked)
After 1 second, Swift Strike deals an additional 120 damage to all enemies in the area.
Each enemy Hero hit by Swift Strike and this effect increases the damage of the next Swift Strike by 25%, up to 75%.
LEVEL 20
The Dragon Becomes Me
Reset condition duration increased from 1.5 to 2 seconds.
Living Weapon
Now also makes X-Strike cost no Mana.
Sharpened Stars (Reworked)
Shuriken pierce all enemies hit and reduce their Armor by 5 for 3 seconds, up to a maximum reduction of 30 Armor.
Hi, I'm main Genji and I also feel that the hero needs buffs, I liked some of your proposals, but I think there were too many buffs without nerfs in other aspects.
I hated changing the ults, decreasing damage and increasing dragonblade time would result in more time exposed to take value, that is, more cc and more damage Genji will take, besides that there could be an anti synergy with the reset, already who need to kill fast and look for an escape route, even with the base line E damage boost and other buffed talents. I also like XStrike's current damage.
I also think that Perfect Defense in 7 would be unbalanced compared to the other talents, resulting in a 100% choice. I think final cut on 16 would be too OP causing instakill with no chance of reaction, which was one of Genji's old problems, no one could get HP below 20%.
Honestly, I liked the increase in the auto attack range by 0.5 and also the "fluid like water" feature in the 13, which would increase the skill range.
I changed the damage of Dragon Blade and its duration because of how much burst it can deal compared to X-Strike.
Dragon Blade is better most of time, that's why i decided to change it to deal the same damage in total, but not that fast.
X-Strike deals low damage, especially compared to Dragon Blade.
Perfect Defense won't be unbalanced, because CC still stops it.
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I hated changing the ults, decreasing damage and increasing dragonblade time would result in more time exposed to take value, that is, more cc and more damage Genji will take, besides that there could be an anti synergy with the reset, already who need to kill fast and look for an escape route, even with the base line E damage boost and other buffed talents. I also like XStrike's current damage.
I also think that Perfect Defense in 7 would be unbalanced compared to the other talents, resulting in a 100% choice. I think final cut on 16 would be too OP causing instakill with no chance of reaction, which was one of Genji's old problems, no one could get HP below 20%.
Honestly, I liked the increase in the auto attack range by 0.5 and also the "fluid like water" feature in the 13, which would increase the skill range.
Dragon Blade is better most of time, that's why i decided to change it to deal the same damage in total, but not that fast.
X-Strike deals low damage, especially compared to Dragon Blade.
Perfect Defense won't be unbalanced, because CC still stops it.