Level 1
- Return to sender: Ranged attacks - abilities and spells reflected by
Deflect will be returning at double the speed.
- Shimada-arts: Deflect will now also prevent Melee basic attacks from dealing damage.
- Counterattack: Deflect will now retaliate and deal half the damage of any melee damage taken while it is active back to the attacker.
- Focused Blade: If
Deflect only triggers on one type of hostile incoming attack (
Basic ranged attack - Ranged abilities - Spell abilities) it's cooldown will be reduced by 50%.
Level 4
- Target Practice: The amount of shurikens thrown with
Fan of Blades is increased to 6 and the cone becomes wider.
- Flurry: Fan of Blades now deals guaranteed damage to anything hostile in it's cone but the damage bonus is removed.
- Cutting Silk: Swift Strike now instantly kills any minions in it's path.
Level 7
- Quick-draw: Deflect now lasts for 3 seconds.
- Cyber Speed: While
Cyber-Agility is active, Genji will gain 10% increased movement speed.
- Hardened Soul: When
Cyber-Agility triggers with wall / terrain climbing - Genji will gain 15 Physical and Spell Armor for 2 seconds. This effect can only trigger once every 10 seconds.
Level 10 (Ultimates - R)
- Dragonblade.
- Eye of the Dragon.
Level 13
- Sharpened edges: Hostile units will now take damage over time for 4 seconds after getting hit with
Fan of Blades - the amount of damage from the damage over time depends on the damage taken from
Fan of Blades.
- I need healing: Genji recieves 20% more healing from all sources.
- Dragon Dash: Swift Strike can now cross terrain / walls when
Cyber-Agility is active. This will however consume
Cyber-Agility and place it on a
10 second cooldown.
Level 16
- Assassin: Genji deals 50% more damage against slowed, rooted or stunned enemies.
- Anklebiter: Swift Strike now slows the movement speed of anyone hit by 25% for 1.5 seconds.
- Fan of Death: Enemies hit by
Fan of Blades becomes Vulnerable for 1.5 seconds, taking 15% increased damage.
- Amplified Backfire: Abilities returned by
Deflect now deals 50% more damage when returned.
Level 20
- Ryuge****n: Dragonblade now kills any mercenaries as well (Except from Bosses) and no longer deals reduced damage if more hostile heroes are caught in the path.
- Breath of the Dragon: The area covered by the
Eye of the Dragon now also amplifies healing to Genji and allied heroes within it by 15% and reduces the movement speed of enemy heroes with 10%
- Meditation: Starts a 10 second meditation where Genji will heal for 10% of his total HP for each second. Any damage taken or using any abilities will cancel this effect.
45 Second cooldown.
- Kakugo: Each of Genjis
basic attack shurikens will deal it's amplified damage as if they always were soaked by unintended targets.
- I was hoping for a challenge: Upon taking lethal damage: Genji will enter a 4 second
Dragonblade combat stasis where he can not take damage. If he kills the enemy that landed the lethal blow during this time - he will return to life with 25%
HP and
mana.
60 Second cooldown.
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