Ghoul by FidgetingFly

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Ghoul

By: FidgetingFly
Last Updated: Dec 4, 2021
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Ghoul

Scourge Shock Troop

Maximum Health: 2001(+4% per level)
Health Regeneration: 3.7(+4% per level)
Attack Damage: 101(+4% per level)
Attack Speed: 1.0
Attack Range: 1.25

Combat Trait

1
Ghoul Frenzy
Cooldown: 30s

Basic attacks against enemy heroes generate 3 Frenzy. Ghoul gains +1% attack speed for every point of Frenzy he has.
Ghoul gains -0.75% attack speed for every Lethargy he has.

If Ghoul has Frenzy and would gain Lethargy, the Frenzy is removed first. If he has Lethargy and would gain Frenzy, the Lethargy is removed first.

Maximum Frenzy and Lethargy is 50. When Ghoul respawns after dying, he loses all Frenzy and gains 30 Lethargy.

Activate to consume all Frenzy, and Ghoul gains +2(+4% per level) basic attack damage for every stack of Frenzy consumed for 10 seconds.
If raised by Auriel, the Lethargy gain does not trigger.

Primary Abilities

1
Poisoned Claws
Cooldown: 6s
Cast Range: 1.5

Ghoul strikes target enemy hero, dealing 400(+4% per level) damage to the target over 12 seconds. If the target dies from or during this effect, Ghoul gains 15 Frenzy. Otherwise, he gains 12 Lethargy.
2
Rush
Cooldown: 8s
Cast Range: 6

Ghoul gains +50% movement speed for 2.5 seconds, and then charges target enemy unit. The target is slowed 7.5% for 3 seconds. If the target dies within 8 seconds, Ghoul gains 15 Frenzy. Otherwise, he gains 12 Lethargy.
3
Cannibalize
Cooldown: 40s

When minions and heroes die, they leave corpses. Corpses decompose, losing 3(+4% per level) health each second. A corpse a hero left has 300(+4% per level) health; a minion corpse has 60(+4% per level). When a corpse is reduced to 0 health, it disappears.

Ghoul feasts on target corpse, causing it to take 80(+4% per level) damage per second, and causing him to heal for that much each second. Killing minions reduces the remaining cooldown on this ability by 4 seconds.

Secondary Abilities

1
Bone Shatter
Cooldown: 20s

Ghoul smashes target enemy hero's leg bone, causing that hero to gain -30% movement speed for 2 seconds.
2
Meat Wagon
Cooldown: 60s
Cast Range: 8

Ghoul summons a meat wagon at target location, which explodes, launching 4 minion corpses in a circle around it.

Heroic Abilities

1
Ghoulish Bloodbath
Cooldown: 80s
Area Range: 3.5 (circle)
Area Size: 3.5 (circle)

Ghoul gains +75(+4% per level) basic attack damage for each enemy hero in the area, and +5.5% attack speed for every 8% of his maximum health missing. These benefits last for 8 seconds, and the duration is refreshed if Ghoul gets a takedown. When this effect ends, Ghoul loses all Frenzy and gains 20 Lethargy.
Heroes killed by Ghoul when he is under this effect do not drop corpses.
2
Reanimation
Cooldown: 120s

Ghoul heals 901(+4% per level) health over 3 seconds.

PASSIVE.
When Ghoul drops to 0 health, this ability activates, unless it is on cooldown. After 7.5 seconds, he returns to the location where he died with maximum health and 50 Lethargy.
Gathering a regeneration globe reduces the remaining cooldown of this ability by 5 seconds.

Enemy heroes get no indication whether Reanimation will occur. Allies get a visual indicator, as well as a chat message displaying: "Ghoul is Reincarnating!"

Level One Talents

Impatient For Battle


Basic attacks against enemy heroes generate 5 Frenzy instead of 3, but every 7 seconds Ghoul has not attacked or been attacked, he gains 10 Lethargy.

Whirling Frenzy


Ghoul gains +1 Physical Armour for every 2 Frenzy he has, and +1 Spell Armour for every 5 Frenzy he has, but he gains -1 Physical Armour for ever 3 Lethargy he has, and -1 Spell Armour for every 15 Lethargy he has.

Reassembling Frenzy


Ghoul does not gain Lethargy after respawning.

Cannibalizing Frenzy


Using Cannibalize on hero corpses generates 1 Frenzy every second.

Level Four Talents

Flailing Rush


Enemies next to Ghoul while he is under the effect of Rush take 98(+4% per level) damage per second.
Range is 1.5

Increasing Momentum


!QUEST!: Deal damage to enemy heroes while Ghoul is under the effect of Rush.
!REWARD!: For every 50 damage, increase the movement speed bonus of Rush by 1%, up to a maximum of +9.5%. After reaching 450 damage dealt, increase the movement speed bonus by an additional 2.5%.
Total bonus is 12%.

Poisoned Rush


If the target of Rush dies within 8 seconds of it being cast, Ghoul's next Poisoned Claws deals an additional 75(+4% per level) damage over the duration.


Calculated Exertion


Rush and Poisoned Claws grant 5 Lethargy instead of 12 if the target is not killed during the expiration timer.

Level Seven Talents

Debilitating Poison


Heroes under the effect of Poison Claws deal 50(+4% per level) less basic attack damage, and gain -20% healing received.
Attack damage cannot be reduced below 0.

Deadly Poison


Poisoned Claws deals additional damage over the duration equal to 6% of the target's maximum health.

Fast-Acting Poison


Poisoned Claws duration is reduced by 50%.

Regenerative Poison


Ghoul heals for 30% of damage dealt by Poisoned Claws.

Level Thirteen Talents

Runic Frenzy


Ghoul gains +1% Spell Power for every 2 Frenzy he has.

Thick corpses


Corpses have 100% increased health.

Quick Eater


Corpses take 50% increased damage from Cannibalize.

Meat Wagon


Gain the secondary ability Meat Wagon.

Level Sixteen Talents

Healing Frenzy


Ghoul gains +0.75(+4% per level) health regeneration for every 2 Frenzy he has.

Heroic Frenzy


Ghoul's heroic ability recharges 1% faster for every 2 stacks of Frenzy he has.

Repetitive Frenzy


Reduce Ghoul Frenzy's cooldown by 10 seconds.

Scourge Shock Troop


Ghoul gains +50% attack speed and +50% attack damage, but -20% maximum health.

Level Twenty Talents

Maddened Rage


Ghoul gains +35 Spell Power while under the effects of Ghoulish Bloodbath. In addition, his basic abilities recharge 100% faster.

Reassembling Horror


When Reanimation resuscitates Ghoul, he gains a shield equal to 30% of his maximum health for 9 seconds.

Slow Rot


Corpses take 66% less damage over time from decomposing.

Burning Frenzy


Maximum Frenzy is 100, maximum Lethargy is 25.

Changelog

12/04/2021


Updated and clarified talents and abilities.

02/16/2021


Changed some icons to cleaner images.

Changed
Ghoul gains only 5 Lethargy after respawning.
to
Ghoul does not gain Lethargy after respawning.

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