Goblin Alchemist by rgg138

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Goblin Alchemist

By: rgg138
Last Updated: Oct 5, 2017
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Goblin Alchemist

Goblin Alchemist

Combat Trait

1
Transmute (d)
Kills a target unit instantly. When this unit dies, a regeneration globe is created. 2 charges
Don't use this on the Mage

charge cooldown: 20s
cost: 0

Primary Abilities

1
Healing Spray (Q)
Sprays waves of healing mist in a cone area healing 180 (+4%). Mists still affect the area healing
40 (+4%) a second over 3s.


Cone area a bit bigger than Gul'dan's Q


cooldown: 5s
cost: 30 mana
2
Acid Bomb (W)
Hurls a flask of acid at a target enemy Hero, dealing 5 (+4%) damage. The flask breaks upon impact, infecting the target, making him emit an acid on the ground that deals 30 (+4%) damage a second to the target and enemies within. Last 5s

Similar to Stitches Putrid Bile, but affecting the enemy target


cooldown: 12s
cost: 40 mana
3
Chemical Rage (E)
Throws a chemical product at a target Hero or at the Slave Ogre, increasing his attack speed by 25% for 5s and movement speed by 40% fading over 5s

cooldown: 14s
cost: 50 mana

Heroic Abilities

1
Time is Money (r1)
-Passively: increase your and all nearby allies movement speed and attack speed by 10%
-Activate to double the effect for 6s


cooldown: 30s
cost: 25 mana
2
Special Flask (r2)
Throw a flask of healing potion at a target ally Hero. That target receive a new ability at the buttom 1, 2, 3...6 (the first free number). This new ability heals him by 230 (+4%). 3 Charges. After all 3 charges are used, the ability disappear. Only one Hero can have the flasks.

cooldown: 75s
(cooldown start to count when all the charges are used by the ally)
cost: 60 mana

Special Mount

1
Ogre walk (Z)
The Ogre moves 5% faster every second he is moving, up to 30%. If he stops, lose all movement speed bonus

Statistics

Health: 2000 (+4%)
HP regen: 4.17 (+4%)

Mana: 500
Mana regen: 3

Attack Damage: 130 (+4%)
Attack Speed: 1

Talents

lvl 1


1. Q- Quest: for each ally you heal with the initial heal, increase the initial heal by 5, up to 200. Reward: After hit 40 allies, increase the inicial heal by an additional 40

2. W- Reduces its CD by 0,75s for each nearby enemy Hero hit

3. AA- Basic Attacks heals the Ogre by 40 (+4%) per attack. Healing increased by 100% when an enemy is under the Acid Bomb effect



lvl 4


1. Q- The heal over time also heal a bonus of 1% of the ally's maximum health a second

2. W- Quest: for each nearby enemy Hero damaged, increase the initial damage by 1, up to 50. Reward: After hit 50 Heroes, reduces its CD by 4s

3. E- Also grants a shield to the ally equal to 225 (+4%)



lvl 7


1. E- If used on an ally, also grants you a non-talented on yourself

2. E- everytime the ally affected by CHEMICAL RAGE (E) receive damage, reduces CD by 0,25s

3. E- If stunned, grants you CHEMICAL RAGE at the end of the Stun. This effect has 20s CD



lvl 13


1. Q- For each ally hit, increase the next one by 20%, up to 80%

2. W- Slows target and nearby enemies by 25%

3. E- Movement speed no longer fade and increase time to 6s, but reduces the bonus to 50%



lvl 16


1. Q- For each ally hit, increase your attack speed by 8%, up to 40%, for 6s

2. Q- Now deals damage, numbers equal the Heal

3. W- Now deals a bonus of 1% of enemies's maximum health a second.



lvl 20


1. R1- Increase movement speed by 500% for the first 0,5s

2. R2- Increase the number of charges to 5 and increase healing to 250 (+4%)

3. D- Reduce its CD from 20s to 5s

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1
[-]
Drygin_7 (2) | December 28, 2016 1:19pm
Base kit and trait seems good.
1
[-]
IlikeItFunny (6) | December 27, 2016 7:46pm
Quoted:
SPECIAL SLASK
Throw a flask of healing potion at a target ally Hero. That target receive a new ability at the buttom 1, 2, 3...6 (the first free number). This new ability heals him by 20% of his HP. 3 Charges. After all 3 charges are used, the ability disappear. Only one Hero can have the flasks.


What happens with vikings?
1
[-]
rgg138 (1) | December 27, 2016 8:56pm
LOL. I have no idea. But, if you think, using this ability on Vikings is kind of stupid.
1
[-]
uparrow (11) | December 27, 2016 9:14pm
Easy answer: it heals all living Vikings.
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