The "experts" in demolition, these kamikaze bomb junkies will give anything to blow up, destroy, and otherwise ruin the target's day, even if it means they have to blow up with it. Fear is not a thing these insane goblins understand, and with the power of the nexus can keep coming right back after a successful demolition to hasten the target's destruction.
Combat Trait
1
Kaboom!
Goblin Sappers love to watch things explode, and sometimes even explode themselves! All damage the Goblin Sapper Team deals is increased against buildings. Activate this ability to explode the TNT on their backs, killing themselves and dealing high damage to all targets in a moderate radius. The Goblin Sapper Team will have a 5 second respawn timer and will not grant the enemy team experience if they die this way.
Primary Abilities
1
Barrel of Boom!
Place an explosive TNT barrel at a target location with a 3 second fuse timer. If not destroyed before the timer is up, it will explode for moderate damage.
2
Die No Myte!
Toss a stick of dynamite out in a target direction. If the stick doesn't hit an enemy hero or building it will bounce up to 3 times before exploding, doing moderate damage.
3
Goblin Mine
Place down a hidden Goblin Land Mind that will reveal itself when an enemy hero comes close to it. The land mine will then explode after 1 second dealing moderate damage in a small area. This ability has 3 charges and recovers a charge every 10 seconds. You may not have more than 9 mines placed at any given time. Effects that reveal hidden heroes will also reveal hidden mines.
Heroic Abilities
1
Time Bomb
Toss a sticky time bomb onto the target hero, with a visible 20 second timer. If the hero bumps into another hero the time bomb will pass onto them. When the timer reaches 0 it explodes, dealing massive damage to the hero and moderate damage nearby. Time Bomb can be passed from friend to foe and from friend to friend.
2
Explosions! Need more Explosions!
Start tossing dynamite around randomly as you lose control of the Goblin Sapper Team who wanders around randomly. The tossed dynamite explodes immediately and will toss a total of 20 sticks or until you cancel the ability.
Special Mount
1
Time to Go!
Goblin Sappers can not mount, but can instead run 50% faster for 4 seconds on a 30 second cooldown.
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