Goblin Sappers by Alexgaby15

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Goblin Sappers

By: Alexgaby15
Last Updated: Dec 19, 2015
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Goblin Sappers

Demolition Squad

They are 3 heroes in one (kinda like The Lost Vikings, but they move together, like Chen's Storm, Earth and Fire). They can use bombs, mines, dynamite, rockets and can even suicide to deal area damage.

Dr. Boom created a small group of Goblins for only one purpose: to destroy everything in his path. Now he is the leader of the Demolition Squad. The other two members are Rocketeer, who likes to spam [Rocket Jump] in the city of Orgrimmar, and Miss Bomb, who wants to marry a bomb, which she names Mr. Bomb. Together, they were brought to the nexus, where they made many new friends like Gazlowe, but also many new enemies.

Combat Trait

1
[D] KABOOM!
Toggle: You can toggle if you want some abilities to have an additional effect at the cost of some goblins' lives.

Passive: The Goblins move together and have a 60% reduced respawn timer after they die from KABOOM!. The Goblins use a special resource called Materials. The Goblins start with 50 Materials and have a maximum of 100. Whenever an enemy minion or mercenary dies near a Goblin, they get 1 Material. If an enemy hero dies instead, they will get 5 Materials.

Primary Abilities

1
[Q] Dr. Boom - Land Mine
Dr. Boom places a hidden land mine at a target location. Enemy units that move near the land mine will activate the mine, destroying the mine and causing area of effect damage to nearby units. Max 10 mines. When the eleventh mine is placed, the first mine place will automaticly explode. Costs 25 Materials.

Passive: Dr. Boom has more health than other Goblins, but his attack is melee. He counts as 50% Kill and XP count for the enemy team when he is killed and 0% when he suicides. Every time you pick a talent, Dr. Boom will gain a stack of Boom. He starts with 0 stacks. If you have atleast 1 stack of Boom, Dr. Boom will explode on death, dealing high area damage. This will consume one stack of Boom. Using stacks of Boom does not decrease Kill and XP count.
2
[W] Rocketeer - Rocket Jump
Rockereer uses his rocket to dash forward damaging all enemies he touches. 

If KABOOM! is active, he will explode at the end of the dash, dealing high area damage.

Passive: Rocketeer has larger range on his attack than other Goblins (he launches rockets). He counts as 25% Kill and XP count for the enemy team when he is killed and 0% when he suicides.
3
[E] Miss Bomb - Ignite
Miss Bomb deals area damage around her.

If KABOOM! is active, she will explode dealing more damage.

Passive: Miss Bomb deals more attack damage than other Goblins, her attack is ranged (she throws dynamite). She counts as 25% Kill and XP count for the enemy team when she is killed and 0% when she suicides.

Secondary Abilities

1
[#] Mine Vortex
Activate to teleport all Mines to the target location.

Heroic Abilities

1
[R] Miss Bomb - Mr. Bomb
Miss Bomb launches a bomb. You can reactivate this ability to make the bomb explode, dealing area damage. If it doesn't explode, its cooldown is reduced to 10 seconds. Costs 50 Materials.

If KABOOM! is active, she and other nearby Goblins will enter the bomb and will travel with the bomb. When you reactivate the ability the bomb will do bonus health percentage damage depending on how many Goblins where inside it. If you don't reactivate it, the bomb will not explode and the Goblins will get out of the bomb at the end, also its cooldown is reduced to 10 seconds.
2
[R] Dr. Boom - Boom Bots
Dr. Boom summons 6 Boom Bots, that follow him. They cannot attack and have 1 HP. If Dr. Boom attacks something, Boom Bots will move to that target. On death they explode, dealing area damage. Costs 50 Materials.

Special Mount

1
[Z] Goblin Trike
The goblins can't mount. When entering the Hall of Storms, they will mount a Goblin Trike. When they are dismounted, they can't mount back.
2
[B] Goblin's Hearthstone
Instead of just pressing B, you have to target which goblins do you want to send back to base. The channeling goblins don't stop channeling, unless they finish or you target them again. Goblins will not move out of the hall of storms, unless they have full health.

Level 1 Talents

[D] Engineering Master - Collecting 10 Materials permanentrly increases the Health Regeneration of all goblins.
[W] Rocket Dash - Increases the range of Rocket Jump.
[E] Inferno Mine - Ignite causes nearby mines to become Inferno Mines, with increased range and damage.
[P] Demolitionist

Level 4 Talents

[Q] Directed by MB - You now have a maximum of 20 mines.
[E] Ignitium Charge - Minions and Mercenaries damaged by Ignite will receive an Ignitium Charge for 5 seconds. If the target dies while the effect is active, they will explode, dealing area damage.
[D] Cooperation - Goblins deal 25% more attack damage while all 3 goblins are in the same place.
[P] Mercenary Lord

Level 7 Talents

[Q] Medicine Mines - Mines that explode near friendly Heroes will heal them.
[Q] Safe Zone - While no Mine explodes for 20 seconds, your allies will gain a 10% Attack Speed.
[Q] Starter Kit - Mines only cost 10 Materials.
[#] Mine Vortex - Activate to teleport all Mines to the target location.

Level 10 Talents

[R1] Mr. Bomb
[R2] Boom Bots

Level 13 Talents

[Q] What's Sappening? - Gain 3 stacks of BOOM. (Picking this talent will reward 4 stacks because of Dr. Boom's Passive)
[E] Do Not Run... - Ignite slows enemies hit.
[D] We're your friends! - Kaboom! deals more damage.

Level 16 Talents

[Q] Value - Dr. Boom deals damage per second to nearby enemies.
[E] Blinding Smoke - Ignite blinds enemies hit.
[W] Set it for stun - Rocket Jump stuns enemies.

Level 20 Talents

[R1] Bomb's Wedding - Mr. Bomb can be activated to explode at maximum three times.
[R2] Overpowerd - Summon twice the boom bots.
[D] No goblin was hurt - Kaboom! is always active and it doesn't require goblins to suicide. (no suicide means your goblins won't be able to die with 0% xp given to the enemy team)
[D] Replacements - When a goblin suicides, all ability cooldowns are reset and you gain 5 Materials. 

Pros and Cons

Pros
+High area damage
+Easy kills with land mines
+Mines can clear waves/merc camps
+Respawns faster after suicide
+Does not give XP on suicide
+Good at soaking and pushing
+When Abathur copies, he will copy all Goblins (even those that are dead) and will have 50 Minerals at start.
Cons
-Low single target damage
-Has to set up mines
-Mines can be detected and/or destroyed 
-Can't 1v1
-Hard to control
-Has to suicide to deal more damage
-Hard to split

Skin Ideas

Default skin should be like this:
Dr. Boom | Rocketeer | Miss Bomb

Master Skin: Golden Doctor Boom, Nuclear Rocket Rocketeer and Miss Bomb with a Bomb instead of a barrel.
Clockwork Gnomes: The goblins are replaced by Mechanical Gnomes

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matrix123mko (8) | December 19, 2015 11:50pm
Just give links.
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Alexgaby15 | December 20, 2015 8:09am
thanks
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