Grommash by lucky-tiger

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Grommash

By: lucky-tiger
Last Updated: Feb 10, 2021
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Grommash

Your Hero's Title


high aa: 160, 1.11 aa speed.
medium hp: 2000

Combat Trait

1
Mak'gora
Your next aa vs enemy hero marks it for 4 seconds, reducing its damage by 30% vs you. If you aa marked target 3 times or if the target dies you win the challenge- Reducing targets damage by 50% for 3 seconds and deal additional damage equal to 10% of targets max hp while you regenerate 20% of your max hp over 3 seconds.

10 sec cd (automatically activates).



Possible talents:

- winning the challenge will make the target afraid for 1.5 seconds.
- winning the challenge grant you 1 stack of bribe, use 2 stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 8 stacks.
- winning a challenge refresh HEROIC CHARGE cd.
- winning a challenge refresh Mak'gora cd.

Primary Abilities

1
Gorehowl
strike all enemies in a wide arc at target dierection dealing 120 damage. if grom hits only one target, slow it by 40% decaying over 1.5 seconds, and heal for 100.

5 sec cd.
40 mana.



Possible talents:

- hitting only one target reduce cd by 1.5 seconds and refund 20 mana.
- aa vs enemy heroes reduce cd by 0.5 second.
- Challenged target loses 15 armor for 2 secons
2
battlecry
Grant you and nearby allies 15% move speed. You also gain 10% aa speed per affected ally up to 30%. last 3 secodns.

13 sec cd.
60 mana.



Possible talents:

- grant allies 10% lifesteal, you gain 5% additional lifesteal per affected ally up to a total of 25%.
- remove slows and roots on cast. increase speed bonus to 20%.
3
HEROIC CHARGE
Charge at the healthiest enemy within range preferring heroes. Dealing damage equal to 10% of target's current hp.

8 sec cd.
30 mana.



Possible talents:

- getting stunned or root refresh cd. 20 sec cd.
- targets above 50% hp suffers 15% of their current hp as damage.
- targets above 50% hp are slowed by 80% for 0.75 second

Heroic Abilities

1
RELENTLESS
active to gain 50 armor for 2 seconds. After the duration ends if you blocked over 500 damage (total of 1000 damage), gain 50 armor, unstoppable and increase basic abilities recharge rate by 100% for the next 3 seconds.

60 sec cd.


getting stunned or root cast relentless automatically. reduce cd by 20 sec.
2
demonic corruption
Transfer for unlimited time. Gaining the following bonuses:

aa vs enemy heroes grant a stack of chaos for 5 seconds. Can store up to 5 stacks.
Each stack increases your aa damage and hp by 5% (up to additional 25%).

at 5 stacks you can active the ability in order execute an enemy.
after 1 sec channel deal 150 damage +additional damage equal to 25% of your current hp.

20 sec cd.



- can store up to 10 chaos stacks.

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