lvl 1
1. Q- Raging Blow decrease movement speed of enemies hit by 5% for 1.5s, up to 10%
2. W- Regeneration Globes decrease Rampage's cooldown by 2s
3. D- Every third basic attack regenerates 1 additional rage and increase Grom's movement speed by 20% for 1s
lvl 4
1. W- Quest: Hit enemy heroes with Rampage 80 times
Reward: Increase damage of each attack by 75
2. W- Rampage heals by 20% of damage dealt
3. D- Bloodthirst healing increased to 25% hp, but increase cd by 10s
lvl 7
1. Q- After Raging Blow, the next basic attack cleaves and deals 20% more damage.
2. E- Relentless Leap deals 50% more damage and regenerate an additional 5 rage
3. E- Relentless Leap grants 50 armor for 4s
lvl 13
1. QD- Hitting enemy heroes with Raging Blow derease CD of Bloodthirst by 2s, instead of 1s
2. W- Rampage cost 10 less rage and increase its area by 25%. Increase movement speed during Rampage by 10%
3. E- Enemies hit by Relentless Leap are marked for 6s. Dealing damage to marked enemies grants Grom 70 (+4%) shield that can accumulate.
lvl 16
1. Grants a new ability: Execute. CD 12s
Skillshoot. At the cost of
40 rage, deals
60 (+4%) damage to the first enemy hero hit. Damage increased by
5 (+4%) for each additional
rage spent. Deals 50% more damage to enemies below 25% hp
2. Q- Raging Blow deals 2,5% maximum health of targets hit
3. E- Grants an additional charge of Relentless Leap
lvl 20
1. R1- Blood of Mannoroth no longer sacrifices health and armor. Increase duration by 0,1s for each rage spent
2. R2- Increase HP by 50%, instead of 25%
3. Basic Attacks now bleed the target, dealing 90 (+4%) damage over 3s. Bleed damage generates 1 rage and reduce CD of basic abilitis by 0.5s
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