Regeneration Master: Collection Health Globes permanently increases Health Regeneration by 1.5 per second.
Intimidation:
His role and the idea behind him
Grom is a very aggressive hero, and as such rewards an aggressive playstyle. Die by the Sword is the perfect example of this as it means he grows stronger the lower his health pool becomes. His trait means that he must attack the same target to get the maximum amount of damage from it, which means that if they run away, you could restart your stacks on a different target, or you could chase, and possibly get more out of it.
Ability Breakdown
Mortal Strike: This is a great ability to reduce the effectiveness of big healing ults and secure kills, especially if you take the level 16 talent Devastating Wound.
Execute: Speaking of securing kills, execute does just that. Fairly self explanatory really, use it on people who are low, and if you kill them, use it on someone else who is low.
Demoralizing Shout:
To summarize
I think Grom would be a good thing with all the super bursty characters going around atm. He is the tank you don't want to hit, but you can't let him live. The tank we all need, but not the one we deserve... or something
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