Grommash Hellscream by Vynadrian

3 Votes
Rating Pending

Grommash Hellscream

By: Vynadrian
Last Updated: Oct 18, 2016
Quick Share

Grommash Hellscream

Tier 1 - Level 1

1. Hearts of Iron [Passive]: Quest! Collecting a Regeneration Globe increases Health Regeneration by 1 per second, up to 30. After gathering 30 Regeneration Globes, permenantly remove the Vulnerable of Hellscream.

2. Battlemaster [Passive]: Quest! Every 6 Enemy Minion kills around Grom increase his Basic Attack Damage by 1. Captured Mercenaries count as 2 Minion Kills and Heroes count as 6. Upon reaching 30 Bonus Attack damage Basic Attack Speed is increased by 15%.

3. Warsong Wolfriders [W]: Quest! Warsong Outriders Basic Attacks increase duration of the next Outrider by .05 seconds. Upon reaching 4 seconds Warsong Outriders summons a Wolf as well.

Tier 2 - Level 4

1. Warmaster [Trait]: Healing received is increased by 20%. 40% while Hellscream is Active.

2. Enrage [Trait]: The Effects of Hellscream are doubled.

3. Bloodlust [Trait]: Grom heals for 10% of Basic Attack damage Dealt during Hellscream.

Tier 3 - Level 7

1. Gorehowl's Grasp [Q]: Gorehowl now Roots Heroic Targets for .25 seconds after pulling them.

2. Raging Blow [Q]: Quest! Hitting Heroes with Gorehowl's Bite increases it's damage by 3. Upon reaching 60 Bonus Damage the Cooldown of
Gorehowl's Bite is reduced by 2 seconds and it no longer needs to be held for the additional Range.

3. Rampage [E]: Charge deals damage to all enemies between Grom and his target and he roots them for .2 seconds.

4. Gorehowl's Embrace [Q]: Gorehowl's Bite now makes Heroes Vulnerable for 2 seconds, increased to 4 seconds if held for 2 seconds.

Tier 4 - Level 10

1. The Blood of Mannoroth [Heroic]: Grom drinks the Blood of Mannoroth, manually gaining the effects of Hellscream for 15 seconds. During this time Hellscream cannot trigger. When Hellscream is triggered by the Blood of Mannoroth Grom turns green instead of red.
45 second Cooldown.

2. Shattering Throw [Heroic]: After a 1 second cast Grom throws Gorehowl at his target knocking them back a short distance and down for 1 second then Grom leaps into the air towards the target, punching them and stunning them for 1 second.
50 second Cooldown.

Tier 5 - Level 13

1. Double Time [E]: Grom now Charges 50% faster, 100% while Hellscream is active.

2. Warsong Elite [E]: Casting Charge summons two Warsong Elite that cast Charge alongside Grom at 30% damage and increasing the duration of the root/stun by .2 seconds. Warsong Elite follow Grom for 6 seconds then Mount up and proceed down the nearest lane until destroyed.

3. Bloodthirst [Trait]: Hellscream also increases Basic Attack Speed by 2.5% per stack.

4. Furious Frenzy [Trait]: After Hellscream has been Active for 3 seconds Grom's Movement speed is increased by 25% until Hellscream is lost.

Tier 6 - Level 16

1. Iron Will [Passive]: Being targeted by a Root, Stun or Slow instead makes Grom Unstoppable for it's duration. This Ability has a 45 seconds Cooldown.

2. Warbringer [E]: Charge stuns it's target instead of rooting it.

3. Blood and Thunder [Q]: Gorehowl shatters the ground in a small radious around the initial strike of Gorehowl's Grasp dealing 100% increased damage to non-heroic targets and slowing heroic targets by 25% for 2 seconds.

Tier 7 - Level 20

1. Corruption [The Blood of Mannoroth Upgrade]: The Effects of Hellscream are now Permenant.

2. Piercing Howl [Shattering Throw Upgrade]: Enemies within a moderate radius around the target are silenced for 1.5 seconds after Gorehowl strike the primary target.

3. Thunderous Throw [Shattering Throw Upgrade]: Shattering Throw also knocks back and down nearby enemies to the Primary target and reduce the Cooldown by 15 seconds.

4. Battlewarg [Active]: Grom instantly mounts a Battle Hardened War Wolf becoming Unstoppable for 5 seconds. 60 second Cooldown.

5. Warsong Raiders [Active]: Grom blows a Warhorn over 3 seconds summoning a group of 12 Warsong Outriders to Attack all enemies within a targeted location for 12 seconds then proceeding down the nearest lane until destroyed.
45 second Cooldown.

Quotes

When casting Charge
"For the Horde!"
"Lok'tar Ogar!"

When Casting Warsong Raiders
"Warriors of the Warsong Clan, heed the call of your Warchief!"

When The Blood of Mannoroth fades
"I can see clearly now."

Move
"Lok'tar!"

Attack Move
"Time to Die!"

Ping Move
"For the Horde!"

Ping Assistance
"Send reinforcements!"
"I can wait no longer!"

Ping Help
"A fellow Warrior needs Aid!"

Ping Help Self
"Time is Short, Warriors!"

Ping Enemy Hero
"Death to all who oppose the Horde!"
"Let none survive!"

Ping Mercenary Camp
"These Mercenaries will join the Horde or Die."


Entering the Nexus
Gul'dan: "<Insert maniacal laugh here>"
Grom: "Gul'dan..."
Gul'dan "Warchief"

Thrall: "Grom! It has been too long"
Grom: "Haha, hello Little Brother."
Thrall: "None may challenge the Might of the Horde with you at my Side!"

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Waaxx (1) | October 19, 2016 1:18am
The best hellscream out there but the blood of mannoroth ult kinda suck no? maybe when the ult is use hellscream passive dont have negative effect?
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved