Grommash "Grom" Hellscream was the legendary chieftain of the Warsong clan, a powerful warrior and best friend and chief advisor to Warchief Thrall. He was the first orc who drank the blood of Mannoroth the Destructor, thus binding the Horde to the Burning Legion — and he would eventually pay the ultimate price to free himself and his people from the Blood Curse.
Hero Classification: Engager/Bruiser
Advantages:
Tanky/Engage
CC
Single Target Damage
Lethal Damage Disadvantages:
No Self Healing/Sustains
Burst
Poke
Statistics: Health: 2,390 (+3.0%) Health Regen: 4.5 (+3.0%) Mana: N\A Mana Regen: N\A Attack Speed: 1.2 per second Attack Damage: 98 (+4.0%)
Grom gains 2Chaos for every basic attack he makes and damage taken. At maximum stacks of Chaos, Grom transform into the "Corrupted Form" that increases his health by 25% and also empowers all of his basic abilities. Corrupted Form slowly decays for 15 seconds. Grom at Chaos: 0-199/200
Grom at Chaos: 200/200
- Delay: 0.75 second
- Corrupted Form Duration: 15 seconds
Primary Abilities
1
Decapitate (Q)
Grom winds up his axe in a wide circle. Dealing 211 (+4% per lvl) damage.
- Delay: 0.25 second
- Corrupted Form - Bleed Effect Duration: 4 seconds
- Cooldown: 12 seconds
- Corrupted Form Cooldown: 15 seconds
(Corrupted Form) - Enemies that are hit by Decapitate are now "Bleeding" dealing 45(+6/level) damage for 4 seconds. And also Basic Attacks decreases the cooldown of Decapitate for 2 seconds
2
Battle Roar (W)
Grom lets out a battle roar, dealing 55 (+4% per lvl) damage to nearby enemies, and Grom's next Basic Attack is instant.
- Corrupted Form - Feared Effect Duration: 0.50 second
- Cooldown: 6 seconds
- Corrupted Form Cooldown: 8 seconds
(Corrupted Form) - Enemies that are hit by the radius are now "Feared" for 0.50 second.
3
Raging Tackle (E)
Grom's next Basic Attack immediately causes him to charge, dealing 78 (+4 per lvl) damage and tilting the enemy target for 0.50 second.
- Cooldown: 12 seconds
- Corrupted Form - Stun Effect Duration: 1.50 seconds
- Corrupted Form Cooldown: 14 seconds
(Corrupted Form) - Enemy target is now "Stunned" for 1.50 seconds.
_________________________________________
Heroic Abilities
1
Gorehowl Smash! (R1)
Grom leaps to an enemy hero and strikes a lethal blow, dealing true damage. This damage is increased for each stack of "Chaos" Grom have. If Gorehowl Smash is a killing blow, its cooldown is refreshed for a brief duration (10 seconds).
Grom lets out a mighty roar, instantly filling his chaos stacks to maximum and transform into Corrupted Form. For a brief time Grom gains 35% movement speed and becomes "Unstoppable" for 3.50 seconds.
- Delay: 1 second
- MS/Unstoppable Buff Duration: 3.50 seconds
- Form Duration: 15 seconds
- Cooldown: 160 seconds
Other Heroic Ideas
Mak'gora:
Grom and the target enemy hero are forced to attack each other for 2.50 seconds. Both are cannot be interfered while battling (Both heroes are "Untouchable" during Mak'gora), also neither hero can use abilities. If either hero dies during the duration, the winning hero gains permanent bonus attack damage.
Iron Star:
Grom unleashes a large weapon of mass destruction across the map that gains damage as it travels. The Iron Star will explode upon colliding with an enemy hero, dealing damage to it and surrounding enemies based on their missing Health.
Talents (WIP)
Level 1 Talents
[ The Gift of Power ] (Trait):
Your Healing Fountain cooldown is decreased by 40%.
!Quest: Gathering a Regeneration Globe increases your health regeneration by 1 per second, up to 30.
!Reward: After gathering 30 Globes, you also gain 12 permanent armor.
[ Hellscream ] (W) :
!Quest: Every time Battle Roar's radius hits a Hero, it increases its damage by 0.5%.
!Quest: Hit 40 heroes with Battle Roar. Heroes who die within 2.5 seconds of being hit by Battle Roar count as hitting 1 additional Hero.
!Reward: Battle Roar's radius is increased by 11%, and also increases Battle Roar's number of Basic Attacks to 2.
[ Warsong Raiders ] (Passive) :
When a mounted allied Hero is nearby, Grom gain additional 6% (can stack up to 24%) movement speed while mounting and also 20 armor for 5 seconds (it refreshes its duration when nearby again with a mounted allied hero)
- MS/Armor Duration: 5 seconds
Post Script
I hope you guys like my Grom Hellscream hero concept
Feel free to give me some feedback :D
Change log
November 24, 2017 Jumpstart Kit
Concept Initialized/Published March 24, 2018 Tooltip Fix
Added More Statistics and Info April 2, 2018 Overview Image Replaced April 14, 2018 Rebalance Abilities
Added Gif Visualization June 11, 2018 Universe Changed April 16, 2019 Rebalance Abilities April 27-28, 2021 Concept Rework (Rebalance/Rework abilities, Icon changes, Added lvl 1 Talent Selection, and Tooltip fixes)
I'd love to see the talents of this concepts Gromm is one my favourites characters in Warcraft and it would be very cool to see him with this abilities
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