Tier one talents:
-Warsong's march now only effects grommash but grants him 10% passive movement speed
-Targets effected by gushing wounds are now slowed by 20%
-When an enemy hero dies you are granted 500 health (starting at level one) and 25 rage
-Blood thirst increases Grommash's attack speed by 150% for 2.5 seconds
Tier 2 talents:
-Bloodthirst now makes the next slam hit 15% harder within the next 4 seconds
-Focused assault
-Slam makes the next two ticks of gushing wounds hit 60% harder
-Warsong's march generates 15 rage when activated
tier 3 talents:
-Warsong's march resets the cooldown of your slam
-Slam now slows enemies by 20% for 2 seconds
-Bloodthirst now generates an additional 10 rage
-Bloodthirst makes the critical auto-attacks heal Grommash for 65% of the damage dealt
Tier 4 talents, ultimate abilities:
-Siegebreaker
Knock an enemy hero to the ground stunning them for .5 sec and dealing 450 damage (starting at level one)
75 second cooldown
no cost
instant cast
medium range
-Bloodbath
Grommash swings gorehowl with brutal force striking all enemies in a medium range applying Bloodbath, and slowing enemies by 40%
Bloodbath (debuff): deals 300 damage over 5 seconds (starting at level one) generates 8 rage per tick
90 second cooldown
instant cast
medium range
Tier 5 talents
-Beserker Rage: replaces Warsong's march (but keeps all the improvements made by Warsong's march talent selections)
Beserker Rage: grants grommash 20% movement speed gives slam 25% damage increase and generate 50 rage over 5 seconds
20 second cooldown
no cost
instant cast
-For the Horde: activate to make 20% of grommash's damage return as healing, stacks with similar abilities
30 second cooldown
lasts 8 seconds
instant cast
-for every .1 second grommash suffers crowd control he gains 1 point of rage
-Gushing wounds deal additional damage equal to 1.5% of the targets maximum health per tick
tier 6 talents:
-When a target is effected with gushing wounds they receive 10% less healing
-When you are above 40 rage your active gushing wounds and basic attacks deal 15% more damage
-When a target is below 10% health slam hits 20% harder
-Every 10 rage grommash generates heals him for 5% of his maximum health
Tier 7 talents, storm talents:
-Siegebreaker now generates 25 rage
-Bloodbath's cooldown is reduced by 2 seconds for every slam done while its on cooldown
-Slam's rage cost is reduced by 10
-Nexus blades
-Fury of the storm
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