Grommash Hellscream (Concept Update 2.0) By Ghosthit by ghosthit

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Grommash Hellscream (Concept Update 2.0) By Ghosthit

By: ghosthit
Last Updated: Nov 27, 2016
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Grommash Hellscream (Concept Update 2.0) By Ghosthit

Chieftain of the warsong clan

Using his high dot damage wounds sets up gorehowl's easy kill with grommash's heavy burst damage, hindered by lack of escapes grommash engages hard and heals himself to stay in it to win it

Combat Trait

1
Gorehowl's wounds
When you strike an enemy with your basic attack it applies gushing wounds

Gushing Wounds: a damage over time effect that does 350 damage over 10 seconds and is reapplied per attack
2
Critical rage
Gushing wounds generate 3 rage per tick
all auto-attacks generate 2 rage
Critical auto-attacks generate 8 rage

Primary Abilities

1
Slam
Crush an enemy under the heavy gorehowl dealing 245 damage
6 second cooldown
cost 40 rage
instant cast
melee range
2
Bloodthirst
Enrage Grommash making his next 3 auto-attacks critical hits
5 second cooldown
generates 20 rage
instant cast
only used on self
3
Warsong's march
increases movement speed of ally heroes in a small radius by 20% for 5 seconds
15 second cooldown
NO COST
instant cast

Heroic Abilities

1
Siegebreaker
Knock an enemy hero to the ground stunning them for .5 sec and dealing 450 damage (starting at level one)
40 second cooldown
no cost
instant cast
medium range
2
Bloodbath
Grommash swings gorehowl with brutal force striking all enemies in a medium range applying Bloodbath, and slowing enemies by 40%

Bloodbath (debuff): deals 300 damage over 5 seconds (starting at level one) generates 8 rage per tick

90 second cooldown
instant cast
medium range

Talents

Tier one talents:
-Warsong's march now only effects grommash but grants him 10% passive movement speed

-Targets effected by gushing wounds are now slowed by 20%

-When an enemy hero dies you are granted 500 health (starting at level one) and 25 rage

-Blood thirst increases Grommash's attack speed by 150% for 2.5 seconds

Tier 2 talents:

-Bloodthirst now makes the next slam hit 15% harder within the next 4 seconds

-Focused assault

-Slam makes the next two ticks of gushing wounds hit 60% harder

-Warsong's march generates 15 rage when activated

tier 3 talents:

-Warsong's march resets the cooldown of your slam

-Slam now slows enemies by 20% for 2 seconds

-Bloodthirst now generates an additional 10 rage

-Bloodthirst makes the critical auto-attacks heal Grommash for 65% of the damage dealt

Tier 4 talents, ultimate abilities:

-Siegebreaker
Knock an enemy hero to the ground stunning them for .5 sec and dealing 450 damage (starting at level one)
75 second cooldown
no cost
instant cast
medium range

-Bloodbath
Grommash swings gorehowl with brutal force striking all enemies in a medium range applying Bloodbath, and slowing enemies by 40%

Bloodbath (debuff): deals 300 damage over 5 seconds (starting at level one) generates 8 rage per tick

90 second cooldown
instant cast
medium range

Tier 5 talents

-Beserker Rage: replaces Warsong's march (but keeps all the improvements made by Warsong's march talent selections)
Beserker Rage: grants grommash 20% movement speed gives slam 25% damage increase and generate 50 rage over 5 seconds

20 second cooldown
no cost
instant cast

-For the Horde: activate to make 20% of grommash's damage return as healing, stacks with similar abilities
30 second cooldown
lasts 8 seconds
instant cast

-for every .1 second grommash suffers crowd control he gains 1 point of rage

-Gushing wounds deal additional damage equal to 1.5% of the targets maximum health per tick

tier 6 talents:

-When a target is effected with gushing wounds they receive 10% less healing

-When you are above 40 rage your active gushing wounds and basic attacks deal 15% more damage

-When a target is below 10% health slam hits 20% harder

-Every 10 rage grommash generates heals him for 5% of his maximum health

Tier 7 talents, storm talents:

-Siegebreaker now generates 25 rage

-Bloodbath's cooldown is reduced by 2 seconds for every slam done while its on cooldown

-Slam's rage cost is reduced by 10

-Nexus blades

-Fury of the storm

Basic characteristics

Auto-attack damage: 168

Attack speed: one attack per .95 seconds

Health: 1687

Max rage: 100

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1
[-]
satyr101 | July 27, 2016 10:15pm
wow! talk about feeling like a warrior, but tbh you shud lower the health pool a little dont you think?
1
[-]
ghosthit | August 2, 2016 12:38pm
Valid point, I definitely don't want to make him a tank so I reduced his health by 300 points but with that comes the % changes to keep the healing the same to maintain grommash's in it to win it attitude, I hope these changes were a step in the right direction
1
[-]
Lild (1) | August 1, 2016 10:44pm
That or maybe just make him a tank?
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