Activate to supercharge your CMC-660 Heavy Combat Suit, entering in Overheat Mode. While active deals 70 (+4%/lvl) to all enemies nearby and to yourself and basic abilities cooldowns are 100% faster.
Activate trait again to cool-off. Cannot attack or use fire abilities for 2 seconds while cooling.
Primary Abilities
1
Sticky oil
Mana: 20
Cooldown: 3 seconds
Throw oil in a target area. Enemies hit are slowed by 10% per stack for 4 seconds and take 5% increased damage per stack from you.
Stacks up to 4 times per enemy and refreshes its duration.
2
Wall of fire
Mana: 50
Cooldown: 15 seconds
Vector target ability.
Scorch the ground in a line, leaving a wall of fire that lasts 4 seconds and deals 120 (+4%/lvl) damage/second to enemies standing in the area.
3
Juggernault Plating
Mana: 50
Cooldown: 12 seconds
Activates the repairing system of your Combat Suit, regenerating 80 (+4%/lvl) HP/second for 3 seconds.
Heroic Abilities
1
Oil explosion
Mana: 100
Cooldown: 80 seconds
After 1 second channel, detonates a oil bomb, dealing 100 (+4%/lvl) damage and applying maximum stacks of Sticky Oil to all enemies in an area around you.
2
Napalm Rocket
Mana: 80
Cooldown: 20 seconds
Launches a long range fast rocket that hits the first enemy Hero for 200 (+4%/lvl) damage. The Hero hit deals 50% less damage for 4 seconds.
Brief concept
The Firebat is a zone control warrior. He has no mobility or hard CC, but can zone out enemy Heroes with AoE damage and a cumulative slow. I imagine him an Arthas-like warrior.
Talents
Level 1 (Defensive)
- While in Overheat Mode, increases regeneration and healing effects from external sources by 40%.
- While in Overheat Mode, Juggernault Plating lasts 2 more seconds.
- While in Cool-Off Mode, gain a shield for 15% maximum HP for 2 seconds.
Level 4 (Damage)
- Increases basic attack range by 30% and width by 50%.
- After spending 3 seconds in Overheat Mode, increases the area damage (to enemies and to self) by 15% and its AoE by 20%.
- Wall of Fire now burns enemies who leave the area for 100 (+4%/lvl) over 3 seconds.
Level 7 (Utility)
- Increases Sticky Oil radius by 15%. Quest: After hitting 40 enemies, increases maximum stack by 1.
- Gain 25% movement speed for the first 2 seconds after entering Overheat Mode.
- Quest: Every 20 seconds enemy Heroes stand inside Wall of Fire, adds 0,25 seconds duration, up to 1 second. Reward: increases Wall of Fire length by 20%.
Level 13 (Defensive)
- When standing inside the Wall of Fire, the Firebat gains 25% Resistant to enemy damage sources.
- Activating Juggernault Plating grants Unstoppable for 1 second.
- Enemy Heroes hit by Wall of Fire have their attack speed reduced by 30% for 3 seconds.
Level 16 (Damage)
- When Sticky Oil hits an enemy Hero standing in Wall of Fire, apllies 2 stacks at once and stuns for 0,75 seconds.
- After Cool-Off Mode expires, releases a burst of flames that deal 200 (+4%/level) damage in an area around you.
- Your basic attacks against enemies standing in Wall of Fire deals 75% more damage.
Level 20
- Enemies hit by the explosion are Rooted for 2 seconds.
- Increases damage by 50%. Napalm Rocket now can be detonated to explode in an area, dealing damage and affecting every enemy Hero caught in the explosion.
- The Firebat now leaks oil passively, leaving a trail where he passes. This oil apply 1 stack/second of Sticky Oil.
- Wall of Fire gains a second charge. 1 second cooldown between charge uses.
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments