Gul'dan by Tenkz

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Gul'dan

By: Tenkz
Last Updated: Aug 3, 2015
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Gul'dan

Betrayer of the Orcs

(NOTE: This concept is much different from http://www.heroesfire.com/hots/concept/guldan-1105, neither of us were aware of each other's concepts being in creaton.)
(NOTE: The images may be messed up for whatever reason. The concept creator bugged and turned every single image into the WoW Annihilate image, despite that image not even being used for this hero.)

Summary: Through his thirst for power, Gul'dan essentially doomed the Orc race to being enslaved by demons. Gul'dan mainly serves as an off-assassin as well as a decent lane pusher. His many summons make for excellent distractions, as the summons are able to deal an extreme amount of damage if not properly dealt with.


Level 1 and Growth
Health: 750 (+135)                                                
HP Regen: 2.12 (+0.18)
Mana: 500 (+10)
MP Regen: 3 (+0.1)
ATK Speed: 1.22 per second
Damage: 32 (+7)
[hr]
Level 10
Health: 1965
HP Regen: 3.74
Mana: 590
MP Regen: 3.9
ATK Speed: 1.22 per second
Damage: 95
Level 20
Health: 3315
HP Regen: 5.54       
Mana: 690
MP Regen: 4.9
ATK Speed: 1.22 per second
Damage: 165                                                

Combat Trait

1
Burning Rage (Passive)
Every ability cast will grant Gul'dan four charges. Every Hero takedown will grant him eight charges. Every ten charges increases Ability Power by 1%. Gul'dan may not have more than 100 charges at one time.
2
Power Surge
Requires 100 charges.
Has no cooldown.

On usage, Gul'dan consumes 100 charges in order to heal himself for 40% of his Maximum Health, increase Ability Power by 20%, and reduce the duration of disabling effects by 50% for 10 seconds.

Primary Abilities

1
Consuming Flames
Skillshot
40 Mana
8 Second Cooldown

Gul'dan sends a small bolt of fire toward the target point. Upon contact with an enemy, the firebolt deals 26 (+11 per level) damage. Afterwards, the flames begin to envelop the victim, dealing 5 (+2.5 per level) damage per second for 3 seconds.
2
Conjure Minions
65 Mana
10 Second Cooldown

Summon two demonic orcs at the target location, which each deal 20 (+3 per level) damage per second. The orcs last 15 seconds. The orcs deal 30% more damage to structures and minions.
3
Firewave
55 Mana
10 Second Cooldown

Send a wide wave of flames toward the target point, which deals 60 (+24 per level) damage to any nearby units. The caster is hit with a recoil, knocking Gul'dan backwards from the target point.

Secondary Abilities

1
Second Wind
60 Second Cooldown

Converts all remaining mana into health using a conversion rate of 1:3.
2
Rewind
60 Second Cooldown

Instantly refreshes all basic ability cooldowns.

Heroic Abilities

1
Inferno
100 Mana
60 Second Cooldown

Sends a meteor down from the sky toward the target point. Upon impact, the meteor deals 250 (+54 per level) damage to any unit in the impact zone, as well as stunning any nearby units for 1 second. An infernal monster rises from the meteor, which deals 40 (+9 per level) damage per second with 25% splash. The infernal lasts for 15 seconds.
2
Hell's Gate
120 Mana
100 Second Cooldown

Gul'dan marks a location on the ground with a demonic rune. After a 0.5 second delay, the rune explodes, dealing 50 (+22 per level) damage to any nearby units, meanwhile countless demons begin to rise up from the ground, resulting in an army of 10 demons. Each demon deals 16 (+2 per level) damage per second. Demons last for 12 seconds.

Traits

Tier 1 Traits (Required Level : 1)

Everlasting Fire - Increases the duration of the damage over time effect on Consuming Flames by 2 seconds.


Anger Management - Increases the maximum number of charges by 50, also raising the Ability Power cap by 5%.


Explosive Spellcasting - Doubles the Ability Power bonus offered by Burning Rage.

Firm Footing - Removes the recoil knockback that occurs when Firewave is casted. Firewave travels 20% faster.

Tier 2 Traits (Required Level : 4)


Quick Temper - Multiplies all charges gained for Burning Rage by 1.5.

Fire Link -Increases the cooldown of Consuming Flames by 6 seconds, but the firebolt will jump to two other enemies, each hit dealing 50% damage.

Assault - Each ability cast increases Gul'dan's attack speed by 20% and mana regeneration by 30% for 3 seconds. (Stacks)

Second Wind (Active) - Converts all remaining mana into health using a conversion rate of 1:3.

Tier 3 Traits (Required Level : 7)


Last Effort - Increases the amount of health healed by Power Surge by 20% when below 20% health.

Gathering Power - Passively gives 5% Ability Power. Every Hero Takedown that Gul'dan is involved with grants an additional 1% Ability Power up to a maximum of 15%. The bonus is reset to 5% upon death.

Power Efficiency - Reduces the cost of Power Surge by 3 charges per 10% health missing.

Durable Minions - Increase the duration of your demonic orcs by 40%, as well as doubling their health.



Heroic Abilities (Required Level : 10)


[Inferno]
100 Mana
60 Second Cooldown

Sends a meteor down from the sky toward the target point. Upon impact, the meteor deals 250 (+54 per level) damage to any unit in the impact zone, as well as stunning any nearby units for 1 second. An infernal monster rises from the meteor, which deals 40 (+9 per level) damage per second with 25% splash. The infernal lasts for 15 seconds.



[Hell's Gate]
120 Mana
100 Second Cooldown

Gul'dan marks a location on the ground with a demonic rune. After a 0.5 second delay, the rune explodes, dealing 50 (+22 per level) damage to any nearby units, meanwhile countless demons begin to rise up from the ground, resulting in an army of 10 demons. Each demon deals 16 (+2 per level) damage per second. Demons last for 12 seconds.

Tier 5 Traits (Required Level : 13)

Wildfire - Firewave's width is increased by 60%.

Persistent Flames - Consuming Flames' damage over time effect lasts 200% as long when the victim is either a minion or a structure.

Piercing Flames - Consuming Flames' firebolt may now pierce through an enemy and hit a second target.

Tier 6 Traits (Required Level : 16)


Pillage - All of Gul'dan's summoned minions restore 12 (+3.4 per level) health and 5 mana for Gul'dan whenever they strike a structure. Minions' damage increased by 20%.

Dual Waves - A second wave of fire travels backwards from the caster, effectively hitting along a straight line.

Masterful Minions - Minions summoned through Conjure Minions now splash for 50% damage. Damage bonus against structures and minions increased to 60%.

Dragonwave - The wave now takes shape of a fiery dragon, which deals 30% increased damage against structures, and inflicts a damage over time effect to any enemy hit by the wave. Deals 6 (+2.9 per level) damage per second for 3 seconds.

Tier 7 Traits (Required Level : 20)

Cursed Meteor - The meteor now has a 30% larger impact radius, and causes any enemy hit to suffer from 50% increased duration of disabling effects for 5 seconds. The infernal now deals 40% increased damage to heroes.

Warchief of Hell - Hell's Gate now also spawns a Demonic Orc Warchief, who deals 42 (+7.2 per level) damage per second, and possesses an aura which increases basic attack damage for all nearby allies, including minions, by 25%.

Strength in Numbers - While two or more minions summoned through Conjure Minions are alive, they deal 50% increased damage and gain 70% of damage dealt as health.

Limitless - During Power Surge, basic attacks will reduce the cooldown of all basic abilities by 2 seconds.

Rewind (Active) - Instantly refresh all basic ability cooldowns.

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