Level 1
[E] Mana Touch -
Quest: Collecting
Regeneration Globes increases your mana regen by 0.1, up to 2.
Reward:
Bewitching also restores 10 mana to the other hero whenever either Hagatha or the chosen hero casts a basic ability.
[Q] Large Ooze - Increases the width and length of the
Swamp Ooze path by 15%.
[Passive] Hand of the Swamp - increases the cast range of
Swamp Ooze and
Hex by 25%.
Level 4
[W] Rain of Frogs -
Hex also summons three frogs that will attack the hexed target. These frogs deal 34 (+4% per level) damage and have 365 (+4% per level) Health.
[W] A Magic Curse -
Hex also steals 30 mana from the target.
[E] Pelucid Magic -
Quest: Every 100th spell either you or the chosen hero casts during
Bewitching increases the duration of it by a second, up to 4 more seconds.
Level 7
[Q] Corrosive Goo -
Swamp Ooze now also deals 22 (+4% per level) damage per second to all enemies walking on the path.
[Q] Glue 'em -
Swamp Ooze now also silences movement abilities of enemies walking on the path.
[E] Witchwood Medicine -
Bewitching now also restores health to the other hero equal to 2x of the mana cost of the ability cast by either you or the chosen hero. Minimum 60 Health restored.
Level 10
[R1] Witch's Brew
[R2] Drustvar Horror
Level 13
[D] Branch Armor - Healing ally heroes with
Witchwood's Touch grants them 10 Armor for 3 seconds. Stacks up to 30 Armor.
[Q] None Can Escape the Witch - Increases the slow of
Swapm Ooze to 45% and it now lasts for 2 seconds after an enemy hero leaves the pool.
[Q] Endless Flood - Reduces the cooldown of
Swamp Ooze by 4 seconds.
Level 16
[W] An Awful Kiss -
Hex now also reduces the chosen hero's Armor by 20 for 2 seconds.
[E] Swampqueen's Power -
Bewitching now also increases both Hagatha and the chosen hero's ability power by 12%.
[E] Wisdom - Increases the cooldown reduction provided from
Bewitch to 3 seconds.
Level 20
[R1] Witch's Potion - Increases the cooldown of a signle
Witch's Brew by 2 seconds, but using multiple charges on a single hero does not increase the cooldown. Also, the healing increase now makes the chosen hero receive 6% increased healing from all sources for 5 seconds, stacking up to 30%.
[R2] Everlasting Horror - Doubles the duration of Drustvar Horror and now allows
Bewitch to be cast on the Horror.
[1] Mass Bewitching
[W] Blightful Hex -
Hex now also turns all heroes within 350 range of the chosen hero into frogs for 2 seconds.
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