Not bad for your first concept. But some parts are a bit vague.
1. On his trait what percentage of his basic attack damage is he healed for? In bleed out how much health is lost?
2. In the future it would be better if you added numbers and scaling to his abilities so readers can see if he's OP or UP.
3. In transfusion, so other heroes lose 8% of their health and they give it to the target? I think you should add a threshold to that to avoid accidental teammate deaths. Maybe those below 30% cannot donate?
Overall a great concept. just needs more refinement. Keep it up! :)
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1. On his trait what percentage of his basic attack damage is he healed for? In bleed out how much health is lost?
2. In the future it would be better if you added numbers and scaling to his abilities so readers can see if he's OP or UP.
3. In transfusion, so other heroes lose 8% of their health and they give it to the target? I think you should add a threshold to that to avoid accidental teammate deaths. Maybe those below 30% cannot donate?
Overall a great concept. just needs more refinement. Keep it up! :)