Hakkar feeds from conquest and battle, staying near heroes will grant Hakkar tribute in the form of a blood resource.
In a large radius around Hakkar, enemy and allied heroes gain a 10% increased to their damage dealt, and 15% of all damage dealt within this radius is returned to Hakkar as blood. Blood is used to cast abilities. Therefor, Hakkar does not use mana.
Additionally, for each enemy or allied hero within this radius, Hakkar gains a stacking health regen and stacking blood regen.
Per hero: 5 HP/second and 3 Blood/second.
Max blood: 490 (+10 per level)
BLOOD ALTER [Passive]:
When Hakkar dies, he drops an alter at his location. Allied heroes can channel the alter for 2 seconds, sacrificing ??% of their total health in exchange for a 30% Basic Attack damage buff for 1 minute. Remove 1 second off of Hakkar's death timer for each ??? points of health sacrificed. Allies can only channel an Alter once per cast and Damage Buff is lost on death.