Cooldown: 10 Seconds
Hammond shoots out a grappling claw, anchoring him to the first terrain hit and triggering Roll. While anchored, Hammond spins around that point with
30% bonus Movement Speed, and enemies who come in contact with him take
80 damage and are knocked away.
When reactivated, Hammond will launch himself in the direction he is currently moving with
50% bonus Movement Speed decaying to
15% over
1.5 seconds, dealing
120 damage to any enemies in his path and knocking them away.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments