Hamuul Runetotem is the Archdruid of Thunder Bluff and a venerated leader of the tauren people. He is the highest-ranked tauren in the Cenarion Circle. A powerful ranged assassin who weaves Arcane and Solar magic to destroy his foes.
Combat Trait
1
Astral Power
100 baseline Astral Power capacity.
Use Solar Wrath and Sunfire to generate Astral Power to spend on Starsurge.
(Passive) Killing an enemy Hero grants 30 Astral Power and reduces the cooldown of Starsurge by 2 seconds.
Primary Abilities
1
Solar Wrath
Generates 15 Astral Power.
Cooldown: 3 seconds
(Skillshot) Hurl a ball of solar energy, dealing damage to the first enemy hit. Deals 100% more damage to enemies afflicted with Sunfire.
2
Sunfire
Generates 10 Astral Power per enemy hero hit, and 5 Astral Power per minion hit.
Cooldown: 12 seconds
(Reticle) Fire a quick beam of solar light at the location that burns all enemies for light damage and an additional moderate damage over 4 seconds.
3
Starsurge
Astral Power Cost: 30
Cooldown: 8 seconds
(Skillshot) Launch a surge of stellar energies, dealing moderate damage to all enemies in its path.
Heroic Abilities
1
Incarnation: Chosen of Elune
Cooldown: 120 seconds
Shapeshift into an improved powerful Moonkin, increasing ability power by 25% and reduces the cooldown of Solar Wrath, Sunfire, and Starsurge by 50%. Lasts 6 seconds.
2
Stellar Flare
Cooldown: 24 seconds
A damage over time ability that burns the target for 2% of their maximum health each second for 6 seconds. If the target is hit by Starsurge, the damage over time will refresh itself. Can only occur once every use.
Special Mount
1
Travel Form
Cooldown: 4 seconds
Shapeshift into a Stag, increasing movement speed by 20%.
TALENTS
Level 1
Sunfire Burns Quest: Hit 30 enemy Heroes with Sunfire.
Reward: Increases the radius of Sunfire 40% and increases the duration by 2 seconds.
Starlord Quest: Gathering health globes increases your maximum Astral Power by 2, up to 30.
Reward: Increase your ability power by 5%.
Solar Stabbing
Solar Wrath and Sunfire deal 75% more damage to minions.
LEVEL 4
Nature's Balance
Passive: Hitting an enemy hero with Solar Wrath reduces the cooldown of Starsurge by 1 second.
Passive: Hitting an enemy hero with Starsurge reduces the cooldown of Solar Wrath by 0.5 seconds.
Power of Goldrinn
Starsurge's damage is increased by 30%, but its cost is increased by 10.
Warrior of Elune
Whenever an Ally or enemy Hero dies, your next Starsurge is free.
LEVEL 7
Feral Affinity
Passive: Increases your movement speed by 8%.
Guardian Affinity
Passive: Reduces all ability damage taken by 10%.
Restoration Affinity
Passive: Generate 2% of your maximum health every 5 seconds.
LEVEL 13
Solar Reach
Increase the cast range of Solar Wrath by 100%.
Light of the Sun
Solar Wrath decreases the healing received by the target by 50%.
Empowerment
Increases the damage over time effect of Sunfire by 10% for each enemy afflicted with Sunfire, up to 5 total enemies.
Shooting Stars
Hitting an enemy with Starsurge affected with Sunfire increases the range of your next Starsurge by 20%.
LEVEL 16
Echoing Stars
Hitting a target with Starsurge reduces the cost of your next Starsurge by 50%.
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