Tier 1
Arc Welder(Quest): Root 15 heroes.
Reward: Weld also arcs to 2 nearby enemy heroes; Damaging, slowing and rooting them for half the amount.
Heavy Impact (Q): Reduces the pull duration by 1 second and knocks back the target upon collision. If the target collides with impassable terrain it is also stunned for 1 second.
Chem Sprayer (Quest): buff 75 heroes with Chemical Treatment
Passive: Chemical Treatment now grants 20 spell armor to nearby allies.
Reward: Increases Chemical Treatment duration by 1 second and grants an additional 10 spell armor to allies.
Tier 2
Supercharger (Trait): If hank has not attacked in 6 seconds, his next basic attack deals 50% more damage and 100% splash damage in a 20% larger area. Using an ability also triggers this effect.
Healing Spray (W): Chem Treatment also restores 10% health over its duration. An additional 15% health is restored if Hank does not take damage for the whole duration.
Ablative Foam: Healing received at full health now fills a shield up to 15% of max health that lasts for 10 seconds.
Tier 3
Adrenaline Rush (Q): Gain 25% movement and attack speed for 4 seconds after a successful hook on an enemy.
Shielded Metal (W): Gains 30 physical armor on activation.
Fusion Cutter (E): Weld increases its damage by 15% per second.
Tier 4
Mag Mine (See Heroic Abilities)
Magrail Harpoon (See Heroic Abilities)
Tier 5
Rubber Gripper (Q): Grapple may now be used on allies and grants them 20 armor while Hank pulls himself towards them but increases the cooldown by 6 seconds.
Blinding Cloud (W): Activating Chemical Treatment now blinds nearby enemies for 2 seconds.
Flux Trail (E): The main target leaves behind a trail of flux that slows enemies that step on it by 40% for 2 seconds. The trail lasts for 3 seconds.
Tier 6
Hank the Grappler (Q): Successfully landing a Grapple on an enemy allows you to cast it again for free within 5 seconds.
Chem Barrier (W): Chemical treatment now reduces the damage of the first instance of spell damage by 100%.
Juggernaut (Trait): Activate your trait to become unstoppable for 3 seconds and causes your basic attacks to knock back enemies.
Tier 7
Mag-nificent (See Heroic Abilities)
Mag-Flip (See Heroic Abilities)
Spotlight (Active): Activate your spotlights for 5 seconds. Enemies in front of you are blinded for 3 seconds and have 50% reduced vision for 2 seconds after the blind wears off. Enemies cannot be affected again until the next activation of the ability.
Compact Welder (Trait): Your basic attacks now apply a Weld effect stack on the main target excluding ability damage.
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