Hanzo is a multiclass between an Assassin and a Specialist. His base kit is for Assassins, while his Talents can shape him into a Specialist. Talents are not shown here, so just consider him an Assassin.
Combat Trait
1
Eye of the Dragon
The farther a target is when fired at by Hanzo's basic attack, the more damage it deals. Approximately 1.5 per square.
Primary Abilities
1
Wall Climb
Unusable unless near impassable terrain. Used to scale over it to go directly to the other side. (Force Wall ain't got nothin' on Hanzo!)
2
Sonic Arrow
Toggle-able. Makes your next basic attack give sight in about a 6x6 radius at the fired zone. Always keep mark of the target you shot at until the end of the ability. If toggled off after being toggled on without firing it, its cooldown will be split in half.
3
Scatterarrow
Toggle-able. Makes your next basic attack split into 6 shots that bounce off walls. If toggled off after being toggled without firing it, its cooldown will be split in half.
Heroic Abilities
1
Dragonstrike
After a 3 seconds delay, fire a massive, slow moving pair of dragons that will scale down the direction you fired them. Ticks damage every 1.5 seconds. (Random Note. Any enemies killed by this move, their ragdoll will be caught in the swirl of the dragons. Just thought that would be humorous to imagine. Especially on bigger characters like Cho'Gall.)
2
Dragonbarrage
Mark a target to take a constant barrage of arrows. Every second, 5 arrows are shot. Until the end of the ability (Lasts for 10 seconds.) every 1.5 seconds you can teleport to your marked target. If target is outside of the radius, arrows will not be shot.
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