Change Overview
Replaced (W) with Storm Arrows
Added functionality to Dragonstrike that pulls enemies into the center, while slowing them.
Tier 1 Added a living bomb-type reward for Storm Arrow's that affects your enemies nearby Allied Heroes.
Tier 1 Removed (AA) build for Hanzo, probably can give him better baseline AA speed
Replaced with Mark of the Dragon a Sonic Arrow focused request that rewards Level 20's Bullseye talent.
Tier 2 Stormbringer Arrows additionally now turn the living-bomb reward on to your statically enemies allied Minons, Mercs, and Monsters.
Tier 2 Ignore all distractions turn Sonic Arrows into a flexible team push tool
that reduce the damage of enemy minions and also grants armor to allies in the revealed area. In this case the distractions, are the enemy wave that could typically prevent you from pushing.
Tier 3 Added Unleash the Storm that spawns a storm cloud when Storm Bow is fired with max charges.
Tier 3 Dragon's Roar adds an armor reduction over time to any enemy foolish enough to fight inside the revealed area
Tier 6 Flawless Technique Removed to augment Storm Arrows ability charges on Storm Bow
Tier 6 Added an option that gives you a free cast of Sonic Arrow when Storm Bow is fired with max Storm Arrows charges.
Tier 1
- Target Practice (Q)
UNCHANGED
- Shocking Arrows (W)
Quest: Hit a Hero with all 6 charges of Storm Arrows on your Storm Bow 20 times.
Reward: Storms Arrows now stores 8 charges. Enemy Heroes hit by Storm Arrow charges become Statically Charged and deal damage to their nearby allies.
- Mark of the Dragon (E)
Reveal 30 enemies using Sonic Arrow.
Reward: Increase Sonic Arrow's speed and center radius by 100%. Additionally, Heroes hit by Sonic Arrow's center are Stunned for 1 second.
Tier 2
- Explosive Arrows (Q)
UNCHANGED
- Stormbringer Arrows (W)
Storm Arrows deals 100% more damage to Minions, Mercenaries, and Monsters. Statically Charged enemies now apply damage to their ally Minions, Mercenaries, and Monsters, in addition to their allies.
- Ignore All Distractions (E)
Sonic Arrow grants 25 armor to any allies inside the revealed area while reducing enemy Minion damage by 50.
Tier 3
- The Dragon Hungers (Q)
UNCHANGED
- Unleash The Storm (W)
Every basic attack now stores 2 charges on your Storm Bow. When you cast a Storm Bow with max charges, a storm cloud appears that deals 12 additional lightning damage to enemies caught inside of this. This cloud last for 2 seconds and acts as a bush/vent for your allies.
- The Dragon's Roar (E)
Sonic Arrow increasingly reduces any enemies Armor by 2 inside the revealed area, up to a maximum reduction of 20 Armor.
Tier 4
UNCHANGED
Tier 5
UNCHANGED
TIER 6
- The Storm Returns (Q)
After using Storm Bow with full charges, immediately store up to half of the Storm Arrows' charges again. The refunded charges do additional damage.
- Thunder and Lightning (W)
When Storm Bow is fired with max Storm Arrows' charges, you may cast a free Sonic Arrow.
- Lightning Striker (E)
Enemy Heroes hit by Storm Arrows charges and Basic Attacks take a bonus 1.5% of their maximum Health as damage.
TIER 7
- The Dragon Awakens
Dragonstrike's cooldown is reduced by 5 seconds every time an enemy Hero is knocked into the center. This effect can only occur once per 0.5 seconds.
- Play of the Game
UNCHANGED
- Perfect Agility (D)
UNCHANGED
- The Dragon Sees You (E)
Sonic Arrow lasts indefinitely if any allies remain inside the revealed area.
While Hanzo is inside the revealed area, Hanzo's Spell Power is increased by 30%.
Power
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