Level 1:
Hero Power: Fireball: Every 5 seconds, your next basic attacks deal extra damage as spell damage.
Hero Power: Lesser Heal: Every 5 seconds, heal the lowest health nearby ally for a small amount.
Hero Power: Life Tap: 5 second cooldown, 3 mana, sacrifice 5 percent maximum health to draw a card.
Level 4:
Innerwate: Increase mana regeneration to one mana every 0.8 seconds.
Legacy of Raza: Casting a card causes your next basic attack to deal extra damage.
Enchanting Dust: Quest: Collecting regen globes increase health regen. After collecting 20 globes, your trait draws a card every 4 seconds.
Lightning Bloom: Shuffles this card into your deck: Refill your mana, but for 5 seconds, you doesn't regenerate mana.
Level 7:
Dead Man's Hand: 40 second cooldown, next time you cast a basic card, shuffle a copy of it in the middle of your deck. This copy will not be reshuffled into your deck when cast.
Silence: Shuffles this card into your deck: 2 mana, Either silence the target enemy hero, or make allied hero unstoppable; for 1 seconds.
Arcane Intellect: Shuffles this card into your deck: 4 mana, draw 2 cards.
Level 10:
Boombots of Boom: Shuffles this card into your deck.
Madness of Yogg'Saron: Shuffles this card into your deck.
Level 13:
Might of Liadrin: When you cast a card on an allied hero other than you, you gain half the beneifts on yourself.
Pride of Denathrius: When you deal damage with a basic card, heal for a moderate amount.
Ice Barrier: When you take spell damage, gain a large shield. 30 second cooldown.
Ice Block: Shuffles this card into your deck: gain stasis for 2 seconds.
Level 16:
Malchezaar's Legions: Heroic cards are shuffled after the 8th card in your deck instead of the bottom of it.
Finley's Insight: Gain all level 1 talents.
Blessing of the Mooneater: Empower your hero power: Fireball deals double bonus damage, Lesser heal heals for double, Life tap no longer costs health.
Brann's Inspiration: Shuffles this card into your deck: Next basic spell you cast remains in your hand, and costs no mana.
Level 20:
Boom's Scheme: Boombots of Boom now summon 4 bots total instead of 2.
Master of Fate: Madness of Yogg'Saron now casts all 10 basic cards in your deck over 5 seconds of channel.
Nozdormu's Presence: You and allied nearby heroes gain cooldown reduction, and increased energy regeneration.
Open the Gateway: 60 second cooldown, Teleport to a nearby allied location, refill your mana bar, and draw a card.
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