Alot of talents are possible, these are the ones I came up with. Feel free to give your thoughts and create come up with new ones if you want. Some of the talents are missing a name, feel free to give some ideas.
Level 1
Conjurer's Pursuit:
Collecting Regeneration Globe permanently increase Mana Regeneration by 0.1.
Warlock:
Your cards hit you for their full effect.
Shared Interest:
Hitting a combo will heal you for its mana cost.
UNKNOWN: Your combos deal 100% more damage to minions and mercenaries.
Level 4
All stall card tier.
UNKNOWN:
Hitting an ally with a stall card will speed them up instead of slowing them. You will still be slowed if you miss your combo.
UNKNOWN:
Hitting nothing with a stall card will instead chill the ground, slowing EVERYONE for 2% of their movement speed (stackable) in a small area of effect
UNKNOWN:
The slow of the stall card will not decrease over time but remain constant for its full duration
Level 7
Purity:
When your combo hits an ally, only benificial effects will occur, when hitting an ennemy, negative ones instead. (This does not affect you)
UNKNOWN:
Your heal cards heal for more.
Ramp:
Halves the mana cost of every card.
Level 10
Cheater!: See above
Control Meta: See above
Level 13
Spell Shield:
Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds
UNKNOWN:
Your heals will also chain twice, prioritizing ally heroes.
UNKNOWN:
Your damage cards apply a damage over time effect.
UNKNOWN:
Hitting your combo will increase the effect of the next one by 3% (stacking), missing it will decrease it by 3% (stacking)
Level 16
UNKNOWN:
Hitting an ally with an heal card makes him unstoppable for .5 sec (stackable up to 3 times)
Zoo:
Sets the chance to get a Burst Damage Card to a static 1/2
Healadin:
Sets the chance to get an Healing Card to a static 1/2
Freeze Mage:
Sets the chance to get a Stall Card to a static 1/2
Miracle Rogue: (Activable talent) CD: 4 sec
Your skills don't have any cooldown.
Level 20
(Cheater!)Rigged:
Lowers the cooldown to 1 sec
(Control Meta)Complete lockdown:
Your chance to get a control(stun card) is increased to a static 1/3 chance.
OTK: You can stack up to 5 cards in your combo.
UNKNOWN:
Holding a combo will grant you an aura which affects ALL HEROES around for 10% of its effect. (except control). Hitting something will drain your mana (1 mana per sec per hero). You are not affected by this effect
Bolt of the storm: Teleports you to the targeted area CD: 60sec
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