Level 1
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Fire Plume's Heart:
Quest! Attack 100 times with basic attacks.
Reward:Equip Sulfuras, making your basic attacks deal 100% more damage and 10% faster.
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Awaken the Makers:
Quest!: Have 10 minions you summon die from heroes, structures, or minions.
Reward: Your minions now last 60 seconds, and gain 50
Spell Armor.
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Time Warp Repeatable Quest! Kill 45 minions.
Reward: Increase your maximum
mana by 1.
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The Coin: Activate to instantly gain 2 mana. [2 key]
30 Second Cooldown
Level 4
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Starfall: Turn your swipe into Starfall, increasing it's damage but it now costs 1 more mana.
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Ancient of War: Your Ancient of Lore turns into an Ancient of War, which deals massive damage to enemies but only lasts 15 seconds and no longer heals allies.
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Leper Gnome: Your wisp turns into Leper Gnome, and deals damage to all nearby enemies when it dies.
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Flame Lance: Your Fireball now deals 50% more damage, but can only target mercenaries, minions, and structures.
Level 7
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Truesilver Champion: Your basic attacks deal 20% increased damage, and restore 2% of your maximum health with each attack.
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Fiery War Axe: Your basic attacks deals 50% more damage to minions and mercenaries.
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Eaglehorn Bow: Your basic attacks are now ranged. Gain 3 mana whenever you get a hero takedown.
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Spirit Claws:
Quest! Gather 15
regen globes.
Reward: Every 15th basic attack now restores 1 mana.
Level 10
>See Above<
Level 13
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Enrage: If you are below 50% health, your basic attack speed is increased by 50%.
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Deathrattle: Harth's death timer is reduced by 15 seconds.
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Battlecry: After Harth summons a minion, he gains 50 armor for 5 seconds.
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Inspire: After Harth uses Card Pack! and Next Turn! he summons 2 wisps.
Level 16
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Thistle Tea: Activate to gain 100 Spell Armor for 5 seconds, but take 200% more damage from auto-attacks.
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Shield Block: Every 10 seconds, gain 5 armor. Stacks 11 times, but once you reach 11 stacks the bonus is reset.
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Ice Block: Activate to become immobile and invulnerable for 3 seconds.
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Dinosize: Blessing of Kings now turns a minion into a Siege Mercenary permanently.
Level 20
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BWAH! GOLDEN LEGENDARY?!: [R1]Empower Hogger and Leeroy. Hogger's health now equals Harth's, and takes no damage from towers. Leeroy now summons whelplings to attack his targets, slowing their movement speed by 30% and dealing damage over time.
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Heroic Difficulty: [R2]Friendly minion waves now spawn with 2 Zombie Chows, an Unstable Ghoul, and a Shade of Naxxramas.
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Tavern Brawl: Activate to instantly summon all of Harth's currently known minions at the cost of 10 mana. 90 second cooldown.
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The Arena: Harth gains 30 Armor, 50% more basic attack damage and his respawn timer is set to 1 second, but he loses 400 maximum health each time he dies, and after 3 deaths, he can no longer respawn.
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