Level Four.
Eye For an Eye - If an enemy hero damages you inflict the same damage to that hero. Cool down: 60 seconds.
Card Crafting - (!) Quest: Collect Arcane Dust from enemy minions and heroes to reduce the cool downs of all basic abilities by 2 Seconds. Heroes Drop 50 Arcane Dust and Minions Drop 20. 0/1600
Peace Keeper - Replace humility with a new ability which summons a peacekeeper who follows the target reducing their damage and attacking them until destroyed. Cost: 3 Mana Crystals. Cool down: 10 Seconds.
Level Seven.
True Silver Champion - Muster for battle will now heal for 50% of damage dealt with your basic attacks.
Arena Key - (!) Quest: Eliminate 12 enemy heroes to increase your movement speed by 10%. 0/12
Aftermath - (!) Quest (repeatable): Destroy 60 enemy minions with Consecration.
Reward: Consecration continues to burn the ground after its initial blast.
Destroy 100 enemy minions with Consecration.
Reward: Consecration will now slow enemy heroes by 20% for 2 seconds.
Level Thirteen.
Fishy Inquisition - Your Hero Power now summons Silver Hand Murlocs instead. When destroyed the burst, spurting sludge onto enemies dealing damage over time.
Hand of Protection - Your Silver Hand Recruits and spawned with a divine shield, a one hit shield which will absorb all damage.
Level Sixteen.
True Heart Justice - Upgrade Your hero power to summon two Recruits.
Level Twenty.
Searching for an Opponent - Teleport anywhere you have vision after a 1 second delay.
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