Hellbat by lucky-tiger

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Hellbat

By: lucky-tiger
Last Updated: Jun 3, 2019
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Hellbat

Burning Machine

melee warrior, have great ability damage, gain heat instead of using mana, can transform into hellion for increased speed.

Medium hp- 2000, has 20 armor in hellbat mode
Low aa- 80, 0.91 (he just punches)

tell me what you think!
talents are wip.

Combat Trait

1
overheat-
passive, you don’t have mana, your FLAMETHROWER cannon cause you to heat up to 100 heat. you lose 3 heat per sec.


-collect orbs to increase your life regen by 0.5, the bonus is increased to 1 at 50 heat and above, collect 30 to increase your max heat limit by 50 (150).
-gain a charge of 75% block every 10 sec can hold up to 2 charges, at hellbat mode the cd recharge 100% faster.
-at 50 heat or above gain +25% ability power
-gain +20% speed at 50 heat and above
-at 50 heat or above abilities recharge 50% faster
-at 50 heat or above deal 30 damage per sec to nearby enemies.

in Hellbat mode, after a short delay, deal up to 400 damage according to current heat. And remove all stacks of overheat.
40 sec cd.

Primary Abilities

1
[Q] napalm spray-
in Hellbat mode, deal 200 damage in a short wide cone. and gain a stack of overheat for the next 4 sec, each stack increase your next NAPALM SPRAY/INFERNAL FLAMETHROWER heat generation by 20, up to 3 stacks.

1.5 sec 10 heat.




deal 100% bonus damage to minions and mercs.
increase size by 25%
reduce overheat heat cost
reduce enemies damage...
2
[Q] infernal flamethrower-
in Hellion mode, deal 160 damage in a long thin line.  and gain a stack of overheat for the next 4 sec, each stack increase your next NAPALM SPRAY/INFERNAL FLAMETHROWER heat generation by 10, up to 3 stacks.

1.5 sec 10 heat
3
[W] afterburner
in Hellion mode, gain 30% additional speed (total 150) for 2.5 sec.

8 sec cd. 

at 50 heat or above gain unstoppable for 1 sec.
4
[W] grapple-
in Hellbat mode, shots a metal wire over long range that hit a wall and pull yourself to it. Any enemy in your path takes 150 damage and stunned for 1 sec. 

8 sec cd.

if hit an enemy structure, deals 200 additional damage and stun the structure for 3 sec.
5
[E] Infernal Plating
in Hellbat mode, active to increase armor bonus to 50 for the next 4 seconds.

15 sec cd.


-at 50 heat or above increase armor bonus to 65.
-reduce cc duration by 50%

Heroic Abilities

1
[R1] self repair-
in hellbat mode, roots yourself in place, and regen 100% of your health over 5 sec, at this time you can only use Q and E, reactivate to cancel. 

70 sec cd 


can be activate within 10 seconds of death.
2
TAR BOMB
in hellion, throw a bomb at the closest enemy (preferring heroes), enemies in a medium aoe take 50 damage and are slowed by 20% for 5 seconds, they also take 30% additional damage from NAPALM SPRAY and INFERNAL FLAMETHROWER.

2 charges, 20 sec cd to both.

Special Mount

1
[Z] TRANSFORM
(3 sec cast time) change your form between hellbat and hellion changing your basic abilities and grant you a passive buff. (the abilities share the same cd)

Hellbat- gain +25% damage resistance
Hellion- cannot aa, gain +20% speed

4 sec cd


reduce cast time to 1 sec.

Talents

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2
[-]
Koetetsu (4) | September 12, 2016 10:53pm
Wow we have very similar concepts on a hellbat hero. http://www.heroesfire.com/hots/concept/gui-montag-5155 I like yours though since it's a bruiser while mine's more of a tank and wave clearer. :)
2
[-]
MediaMix1 | September 5, 2016 10:18am
1
[-]
lucky-tiger (2) | September 6, 2016 12:38pm
feel free!
its not like it harms me in any way...
and nice concept btw :)
2
[-]
beargeist (1) | January 25, 2016 6:41pm
the resource works well, with the concept of a diminished ability set in hellion mode
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