Hemet Nesingwary by OddCrow

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Hemet Nesingwary

By: OddCrow
Last Updated: Aug 7, 2018
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Hemet Nesingwary

Big-Game Hunter Extraordinaire

Ranged Assassin | Difficulty: Hard

Specializes in Crowd Control and taking down targets at or near full health. With good use of skills can eliminate important enemies from the fight.

Combat Trait

1
Book Deal
You've got a book deal, choose one of the following as your Level 1 Talent, also affects level 17 Talents.

Green Hills of Stranglethorn: Increased effect from Regeneration Globes, Bonus Damage to Minions and Mercs, small AoE on Auto-Attacks.

Hills like White Elekk: Gain a stacking Attack Damage bonus for killing Heroes and Mercenaries. Lose stacks upon dying, but gain permanence and additional benefits at enough stacks.

The Snows of Northrend: Gain Attack Damage, Attack Range and lose Attack Speed. Killing blows restore Health and Mana.

Primary Abilities

1
Stranglethorn Necktie
Mana: 80
Cooldown: 12 Seconds

Reduce your movement speed by 20% and channel up to 1.5 Seconds as your cast area and affected area both grow. Upon release toss a circular noose. Any enemies caught are squished to the center and pulled towards you, taking damage. Damage is decreased by 10% for each enemy after the first caught in the noose (minimum 50%).
2
Chimaera Shot
Mana: 60
Cooldown: 10 Seconds

Empower your next Auto-Attack with Chimaera Poison. After attacking, this ability can be re-cast within 5 seconds to fire a straight-line skillshot that deals ability damage and applies Chimaera Frost.

An enemy affected by Chimaera Poison and Frost at the same time has both effects doubled. If affected by both for at least 2 seconds, they are stunned for 1 second.

Chimaera Poison: Deal an additional 20% of Attack Damage each second over the next 5 seconds.
Chimaera Frost: Slow the affected enemy by 10% for 3 seconds.
3
Wing Clip
Mana: 55
Cooldown: 10 Seconds

Perform a quick spin, dealing ability damage to all nearby enemies and reducing their movement speed by 80%, decaying rapidly over the next 2 seconds.

Heroic Abilities

1
Devilsaur Bait
Mana: 110
Cooldown: 120 Seconds

Summon a raging Devilsaur at the target location. Your Devilsaur will march down the nearest lane for 45 seconds. You can auto-attack your Devilsaur to make it Enraged for 5 seconds. When Enraged your Devilsaur stomps, dealing damage in an area. While Enraged he loses 1% Health each second and gains 20% Attack and Movement Speed.
2
Wyvern Spear
"I'M GOING IN!"
Mana: 80
Cooldown: 80 Seconds

Hemet leaps to a nearby Enemy Hero, impaling them with a poison-tipped harpoon and pushing them forward. If they collide with another Hero or terrain they (and the other hero) become stunned and take extra damage. Hemet gains 20% movement speed rapidly decaying over 1 second after leaping to an enemy.

Level 1 Talents

Green Hills of Stranglethorn:
50% Increased effect from Regeneration Globes, 100% Bonus Damage to Minions and Mercs, small AoE on Auto-Attacks.

Hills like White Elekk(Quest):
Gain 2% Attack Damage on Takedowns and 1% on Mercernary camps, lose half % on death.
! At 30% becomes permanent and Auto-Attacks deal 75% extra damage to enemies above 75% health.

The Snows of Northrend:
Gain 25% Attack Damage, 25% Attack Range and lose 40% Attack Speed. Killing blows heal for 1% max Health and Mana, or 5% for Heroes Takedowns.

Level 4 Talents

Gonna Need a Bigger Noose:
Increase the cast area and size of Stranglethorn Necktie by 15%.

Chimaera's Blood:
Gain 25 Mana if an enemy under the effect of Chimaeric Poison or Frost dies.

Hedge Trimmers:

Wing Clip gains a second charge and cooldown is 100% faster while in brush.

Level 7 Talents

Elekk Wrangler:
Stranglethorn Necktie gains 25% damage and pulls 50% closer if hitting only one enemy.

Murloc Nets:
Reduce the cooldown of Stranglethorn Necktie by 1 second and gain 5 Mana for each enemy hit, this bonus is doubled against Heroes and caps at 5 targets.

Twin-Headed Savagery:
If you hit different targets with Chimaera shot the cooldown is reduced to 2 seconds.

Deep Cuts:
Enemies slowed by Wing Clip are vulnerable. Slows and Vulnerable can stack.

Level 10 Talents

Devilsaur Bait:
Summon a Devilsaur to terrorize a nearby lane. You can Auto-Attack the Devilsaur to Enrage it.

Wyvern Spear:
Leap to an Enemy Hero, impaling them with a poisoned spear and knocking them back. If they collide with another Enemy Hero or terrain they are stunned. Hemet gains a small boost of speed after landing.

Level 13 Talents

Dwarven Grit:
Gain Resistant and 10% Attack Damage for 4 seconds upon hitting an Enemy Hero with Wing Clip, can stack.

Wyvern Sting
Increase the potency of Chimaera Poison to 40% but it only applies for 4 seconds.
Increase the slow of Chimaera Frost to 25% but it only applies for 2 seconds.

Exhiliration (Active):
Cooldown: 40 Seconds
Heal for 50% of your Auto-Attack Damage against Heroes for the next 10 seconds.

Flare (Active) (Quest):
Cooldown: 50 Seconds
Reveal a target area for 5 seconds. Mark any revealed enemies for 10 seconds.
! After Revealing 15 Enemy Heroes with Flare, gain 10% Max Health and a second charge.

Level 16 Talents

Green Hills of Stranglethorn: Epilogue
Bonuses increase to 100% increased effect from Regen Globes, 150% Bonus Damage to Minions and Mercs, and a slightly larger AoE.

Hills like White Elekk: Epilogue
No longer lose stacks upon death. Maximum bonus increased to 50% damage but lose 20% attack range.

The Snows of Northrend: Epilogue
Gain an additional 10% Attack Damage and Range and increase the restoration bonus from killing blows to 2.5%.

Short Story: Big Game Hunter
Gain 20% Attack Speed. This bonus increases to 40% for 3 seconds when you Auto-Attack an Enemy Hero above 50% health.

Short Story: The Most Dangerous Gnome
Taking a camp of mercenaries will also summon a Gnome Hunter who grants nearby mercenaries bonus attack speed and health regen.

Level 20 Talents

Tyrant Devilsaur
Devilsaur gains 15% Bonus Health, Attack Speed and Movement Speed. Enraged Devilsaur gains 25% Bonus Damage, Stomp slows nearby enemies and deals extra damage to structures. Your Tyrant Devilsaur will occasionally eat enemy lane minions, healing and increasing its duration.

Leviathan Killer
Wyvern Spear does an additional 50% of an Enemy Heroes remaining HP when it strikes them. The mana cost and cooldown of Wyvern Spear are increased by 40.

Beastback Deadeye
Mount up faster. After mounting up gain 90% bonus movement speed decaying quickly to a 40% bonus. Dismounting with an Auto-Attack deals massive damage.

Expert Trapper (Active)
Cooldown: 30 Seconds, Charges: 2
Your next Basic Ability will cost no mana, incur no cooldown, and instead lay down a trap-based version lasting 60 Seconds. No more than one of each trap may exist at once.
Stranglethorn Necktie: Lays a 2 part Noose Trap that flings the first enemy to trip it from the first point towards the second point, dealing damage on arrival.
Chimaera Shot: Turn a bush into a Noxious Trap, dealing increasing damage over time to enemies who step into it.
Wing Clip: Place a Line Wire Trap, applying your full Wing Clip effects to the first enemy to walk through it.

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