Level 1:
- M118 All Range Scope: Increase the range of Suppressing Fire, and Warfields Basic Attacks by 25%.
- Reinforced CMC Plating: Increases the damage reduction during Lockdown Mode to 66% and increases Warfields Max Health by 15%
- Nitro Powered Hydraulics: Increases the Range and Speed of Shoulder Charge by 25% and increases Warfields base Movement Speed by 10%.
Level 4:
- Keep them Down: The first enemy struck by Shoulder Charge is stunned for 1 second if they are effected by the slow effect from Suppressing Fire.
- Muzzle Flare: Targets initially effected by Suppressing Fire are Blinded for 1 second.
- One Inch Punch: Targets effected by Shoulder Charge while Lockdown Mode is Active are stunned for 1 second.
- Powerful Stim: While under the effects of his CMC Power Armor Stimulants, the Duration of Warfields Crowd Control effects is increased by 20%.
Level 7:
- Stim Drone: The effect of Warfield's CMC Power Armor Stimulants will be applied to the lowest Health allied Hero within a Range of 5 (Warfield included) instead.
- Adrenal Stimulants: Warfield's CMC Power Armor Stimulants also increase his attack and movement speed by 20% while active.
- Stopping Power: Suppressing Fire will knock back enemy Heroes by a Range of 1 every time it deals damage.
- Human Sheild: While Lockdown Mode is active, any projectiles while deal damage to Warfield will deal 35% less damage to any subsequent targets.
Level 10:
- Artillery Barrage: Warfield calls in an Artillery Strike in target area. The strike directs one blast at every enemy Hero in the targeted area, and strikes after a 1 seconds delay. Each blast is an area strike with a Radius of 3. Enemy Heroes hit take 315 (+4% per level) damage and are effected by Shell Shock, having their Attack Speed and Movement Speed reduced by 30% for 4 seconds. This effect may stack up to 3 times.
- Line of Defense: Warfield deploys an orbital drop which constructs into a bunker with 2600 (+4% per level) Health at target location for 15 seconds. Enemies struck by the orbital drop take 205 (+4% per level) damage and are knocked back directly away from Warfields base (as this is the angle of entry for the drop pod). The construction process takes 3 seconds and enemies may begin to damage is Health during this time. Once completed, Allied Heroes may enter the bunker. While inside, allies may not use Abilties or Movement, but gain a 50% bonus to Attack Range. Once destroyed, all allies are returned to their normal state as close to the Bunkers location as possible.
Level 13:
- Compressed Joints: Warfield can move at 50% normal movement speed during Lockdown Mode.
- Spell Resistant Plating: While Lockdown Mode is Active, Warfield takes a total of 75% less damage from Spells or Abilities.
- Relentless: Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.
- Cripple: Warfields Basic Attacks will cripple opponants, reducing their Movement Speed by 25% for 2 seconds. This effect cannot occur more than once every 12 seconds.
Level 16:
- Ballistic Recharge: Warfield's Basic Attacks reduce the cooldown on his basic abilities and combat trait by 1 second.
- Powerful Bash: Enemies struck by an Enemy Hero being knocked back by Shoulder Charge take it's full damage and are also knocked back by 50% of its range.
- Heat Vents: While Lockdown Mode is active, nearby Enemies take 145 (+4% per level) damage per second.
- Stoneskin: Activate to gain 30% of your maximum Health as a Shield for 5 seconds.
Level 20:
- Continuous Bombardment: Warfields Artillery fires its attacks three times at the targeted area, with a 1.5 second delay between each wave.
- Shrike Turrets: Warfields Bunkers will be automatically outfitted with powerful machine turrets, which will attack the closest nearby enemy (prioritizing closest Hero over closest minion) with an Attack Speed of 1.69, an Attack Range of 6, and Attack Damage of 95 (+4% per level).
- Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
- Impenetrable Battle Armor: Activate to reduce all Damage Taken by 75% for 4 seconds. While this effect and Lockdown Mode are both Active, Warfield becomes immune to damage.
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