T1
Gathering threat (trait) - If Auxiliary Focus triggers a second time (or more - coil) in one attack, it deals 160% bonus damage. Also increases the potential attack delay on the basic atttack bounce to 0.5s
Twilight strain (trait) - If Auxiliary Focus triggers a second time in one attack, cooldown and mana cost reduction bonus is doubled
Tempest (trait) - Auxiliary focus also reduces the cooldown of Auxiliary Chain & Coil.
T2
Cooperative mindset (E) - Increases fission range by 20%. gain 20% movement speed for 1s whenever you take damage from fission.
Umbra string (W) - focus attacks slow enemies by movement speed by 15% for 0.75s. If focus attack bounces back, the effect and duration is tripled.
Accessory to the void (D) - Increases ability power reduction by 5% and increases the duration by 1s.
T3
Shear armor (W) - Each enemy hit by Temporary focus has their physical armor reduced by 10 for 3s. stacking up to 20 (bounce back/coil)
Star forged (1) - Has an additional charge per node
Vitalic emission (Q) - the nearest allied hero (range 4) receives healing from your shield decay. while fission is active, that target gains priority(+fission range) and receives 50% bonus healing.
T4
Subsistence (R1)
Force Feedback (R2)
T5
Harbringer (D) - Increases Auxiliary chain's basic attack bonus to 30%
Xel'nagan gifts (R) - your heroic ability deals an additional 240 flat damage over 4s to targets effected by Auxiliary chain and refreshes its duration.
Magnetic charge (1) - When Coil's first basic attack charge bounces, it pulls enemies(displacement) towards to the location they were hit from.
note: bounces first then pulls, so the pull location is from the bounce location and not where the target ends up. if the target doesn't bounce the attack they don't get pulled
T6
Purity of form (Q) - Shield strength is increased by 8% for every enemy hero that is carrying auxiliary chain, up to 40%. bonus shielding does not decay into life pool
Dark Order (D) - targets effected by auxiliary chain also suffer 20% de-amplified healing.
T7
Dominator (R1) - Reduces cooldown by 15s, if only 1 target is hit the cooldown reduction is doubled.
Permeate minds (R2) - Increases cooldown reduction from trait to 1.25s, and deals 50% of the previous casts damage as bonus damage. (Bonus damage does carry over/ flat talent does.
Prophetic Cycle (E) - fission can be recast on a second target. after the first duration, the original target takes your place and absorbs damage from the next target for another 4s.
Note: once flipped the original target receives range/speed from lv4 talent. Your shield with lv 7 heal talent, will heal the next target.
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