I saw a great, fun and unique support hero on the forums so I create their concept here. It adds another hero to the roster with a unique heal (Auriel being the first).
This hero is water themed.
Combat Trait
1
Water Ward
Mana: 10 Cooldown: 60 seconds.
Place a ward that reveals an area for two minutes. It is invisible and enemy heroes can destroy it with basic attacks and can reveal it with abilities. When destroyed, water pours out of it keeping the area revealed for 5 more seconds and any enemy hero in the water gets their attack damage reduced by 10. Only one ward can be placed at a time.
Primary Abilities
1
Bubble Stun
Mana: 25 Cooldown: 10 seconds.
Toss a bubble at the target location and enemies hit by it are stunned for 1.25 seconds.
2
Wave of MIxture
Mana: 20 Cooldown: 12 seconds.
On enemy cast: Create a water healing serpent that heals nearby ally heroes. Can bounce to other nearby enemy heroes to create more serpents which increases the healing rate. Serpents last 3 seconds.
On ally cast: Gain 4 armor. Can bounce to nearby allied heroes to give them 4 armor also, lasts 3 seconds.
3
Water Silence
Mana: 30
Cooldown: 8 seconds.
When cast on an ally hero, their basic attacks silence enemy heroes for 1.5 seconds, doesn't stack but the time resets if attacked again before the 1.5 seconds are up. Lasts 4 seconds. (cannot cast on yourself until you get a talent)
Heroic Abilities
1
Pillar of Water
Mana: 100
Cooldown: 100
Cannot move while using the ability. Not infinite range but a fairly large range. A pillar of water comes up from the ground at the target location knocking enemy heroes up then slowing them after they land. Can knock two heroes up from one pillar.
2
Pool
Mana: 100
Cooldown: 60 seconds.
Create a large puddle that slows enemy heroes when they walk in it and they become vulnerable while in the puddle and for 5 seconds after leaving it.
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