Imperius by PrivateJoker

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Imperius

By: PrivateJoker
Last Updated: Dec 30, 2016
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Imperius

Archangel of Valor

A true warrior, fully capable of solo tanking. A stun, an engage, a slow, a knockback, he has it all. He is also tanky, yet not the tankiest of all, and he doesnt have any defensive cooldowns, however enemies who try to kill him fuel his Righteous Fury trait, which allows Imperius to heal himself for a small amount and empower his basic abilities in devastating ways.


HP: 2550

Attack Dmg: 100
Attack Speed: 1,2
Melee Range

Combat Trait

1
Righteous Fury
For every 100 damage you take you gain 1 Righteous Fury, to a maximum of 10. Once you have 10, you can consume all stacks to heal yourself for 210 points and empower your next basic ability.

Primary Abilities

1
Taste Solarian
Mana: 50 Cooldown: 10

Melee Range

Beats the target with the shaft of his spear, stunning them for 0.25 seconds and dealing 50 damage, then rams the back end into it, dealing another 50 dmg and knocking it back.

Righteuos Fury improves the damage of this by 200%.
2
Fiery Throw
Mana:40 Cooldown: 8 Medum Range

Throws a fiery spear at a target, dealing 200 damage to it and slowing it by 25% for 2 seconds.

Righteous Fury increases the slow to 40% and deals 300 damage to nearby non-heroic targets.
3
Furious Charge
Mana: 50 Cooldown: 12

Increases your movement speed by 40% for the next 3 seconds. If you land a basic attack on an enemy hero while this is active, it deals twice the dmg and stuns the target for 1 second.

Righteous Fury improves the duration by 1 second and the stun duration by 1 second.

Heroic Abilities

1
Archangel of Valor
Mana: 90 Cooldown: 90

Long range. Leaps into the air, hitting the gound in a big AoE 1,5 seconds later. Enemies in the inner circle are stunned for 1 second; enemies in the outer circle are knocked back.
2
Heavenly Protection
Mana: 80 Cooldown: 80

Makes Imperius and all nearby allies resistant so they take 25% less damage, cleanses them from all negative effects and reduces the duration of further CrowdControl by 50% for the next 4 seconds. Big AoE.

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