1
Warmth: Increase mana regeneration rate by 25%. Increase the Spell Power gained by activating Master of the Elements.
Firebolt: Isendra gains a ranged attack. QUEST: Reach level 10. REWARD: Isendra's basic attacks splash, dealing 50% damage in a small area.
Frost Bolt: Isendra gains a ranged attack that deals 25% less damage, but slows the target by 3%, stacking up to 30%. QUEST: Reach level 10. REWARD: Basic attacks slow by 5% instead of 3%. QUEST: Reach level 20. REWARD: Basic attacking enemies that are slowed by 30% or more roots them for 0.5 seconds. This effect cannot trigger more than once every 3 seconds.
4
Hot Pursuit: Increase the movement speed bonus from Blaze.
Griffon's Eye: Reduce the cast time for all spells by 20%. Lightning damage deals full damage to all targets.
Mana Potion: Recover 20% of your maximum mana over 3 seconds. QUEST: Gain levels. REWARD: Each level gained increases the mana restored by Mana Potion by 2%, up to 20%.
7
Energy Shield: Active. Gain 50 armor for 2 seconds. Whenever you take damage, you lose that much mana. If you have less than 10% of your maximum mana, this ability ends early.
Magefist: QUEST: Deal damage with Blaze. REWARD: After dealing damage 60 times with Blaze, increase the damage Blaze deals by 15%. REWARD: After dealing damage 120 times with Blaze, increase the duration of Blaze by 50%.
Shatter: Glacial Spike reduces the Armor of its primary target by 15% for 1.5 seconds.
10
Meteor
Frozen Orb
Thunderstorm
13
Telekinesis: Active. Knock back all enemies near Isendra. 25 second cooldown.
Charged Bolt: Enemies struck by Lightning release slow-moving charged bolts that move erratically, dealing low damage to the first enemy they strike.
Icy Grasp: All enemies struck by Glacial Spike's splash area are slowed by 20% for 3 seconds.
16
Hydra: Active. Summon a hydra, which bursts from the ground and launches firebolts at nearby targets. Lasts 5 seconds. 40 second cooldown.
Teleport: Active. Channel for 1 second, then teleport a moderate distance. 20 second cooldown.
Tal Rasha's Wrappings: Gain 10% spell power. Regen Orbs tick twice as quickly, and restore an additional 50% more health and mana.
20
Fire Mastery: REQUIRES Meteor. Meteor spreads flames in its impact zone, which deal damage to anyone passing through them. PASSIVE: Enemies damaged by Meteor or Blaze burn for an additional 25% damage over 3 seconds.
Cold Mastery: REQUIRES Frozen Orb. Increase the damage dealt by Frozen Orb's secondary projectiles by 40%. PASSIVE: Enemies struck by Glacial Spike or damaged by Frozen Orb's explosion are rooted for 1 second.
Lightning Mastery: REQUIRES Thunderstorm. Increase the radius of Thunderstorm by 25% and its duration by 50%. PASSIVE: Enemies damaged by Lightning or Thunderstorm are Silenced for 0.25 seconds.
Enchant: Toggleable. While active, your basic attacks and the basic attacks of allies within a moderate radius deal an additional 20% damage. This added damage is spell damage. While this is active, Isendra loses 5 mana per second.
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