Level 1:
- Heal by 200 health 2 second after casting.
- After activate this ability, the next basic ability you cast are imediately launch. 30 seconds cooldown.
- Each time you collect a Health globe, Reduce the waiting time between casting and launching abilities by 1.5 second, from 2 to 0.5 second. When collect 20 health globe, the waiting time are reduce by 1 seconds all the time.
Level 4:
- increase the number of charge from 3 to 5.
- Increase widht of the final area by 25%.
- Quest: When you recharge the bonus if you have 0% or more damage AND resistance bonus, increase the next reloading from 10% to 15%. If you do that 20 times, reloading are increasing all the time from 10% to 15%.
- Amplified healing
Level 7:
- Roots enemies at the targeted position for 1,5 seconds.
- Now can stack up the attack bonus from 30% to 50%.
- Now can stack up the resistance bonus from 30% to 50%.
Level 10:
- Itherael reveals an allied hero his future, need channeling 2 seconds, the allied hero gains the same bonus like Itherael trait with maximum stack:
# 30% additional damage to basic attacks
# 30% resistance to enemy basics attacks.
loses 1% in the same way that passive trait.
- 2 seconds after casting this ability, reveal the enemy hero with the more health in range arround Itherael, this hero take 50% more damage from all source, last 10 seconds.
Level 13:
- While 4 seconds after casting, increase W ability damage by 25%.
- If hit only one enemy hero in the finish area, transfer him to the starting area.
- When have 20% or more attack damage bonus and resistance bonus, Itherael are unstopable.
- Giant killer
Level 16:
- Push slightly towards the finish area.
- If Itherael die whith 1% or more damage bonus or resistance bonus, heal by 200 health point and place Itherael in stasis for 6 seconds.
-After casting ability until the launching, heal by 30% of the basic attacks damages Itherael deal. Can not stack.
Level 20:
- The targeted ally have 20% more move speed and beneficts Itherael trait talents since he lost all the bonus.
- When the marked enemy hero die, recast this ability.
-Hardened Shield
- Repeat all the basics abilities your launch since 10 seconds. Begins with the last basic ability you launch, and finish with the oldiest. 60 seconds cooldown.
But they will risk to be difficult to play!!! Not sure Blizzard create a hero concept like that one day... :/