Itherael by Yvodkanapero

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Itherael

By: Yvodkanapero
Last Updated: Aug 19, 2016
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Itherael

Archangel of Fate

Itherael is a very mobile melee assassin. All his ability need many seconds after casting for activate.

His trait makes it dangerous and tough, but quickly exhausted. Need to read the Scroll of Fate for stack up damage and resistance bonus.


With his ability, he can transfer, dash, and slow enemies. He can passe through the battlefields every time, but need to predict the enemies moves. His 3 basics abilities need 2 seconds for launch after casting!!!

The target position for the Q and the W are marked a count down in form clock on ground, like Chromie's Temporal Loop, for see when abilities are launched. The E ability is marked under Itherael with same count down , and the second Ultimate is marked under the enemy hero with the more health before he suffer of this ability. Enemies can't see Q and W targeted position and can't see the count down!!!

First ultimate works with other auto attack hero, like Thrall or Illidan, for increase basics attacks damage and resistance.
The second ultimate can be powerfull on enemy warrior, but need to be coordinate with allies.

Combat Trait

1
Talus'ar, the Scroll of Fate
Cooldown: 10 seconds

Itherael quickly read the Scroll of Fate, who teach him the future. He needs to chanel 2 seconds for have bonus:
# His basic attack are 10% more damage, lost 1% each inflicted attacks.
# The damage from enemy attacks have been reduced by 10%, losing 1% each received attacks.

The attack bonus and the resistance bonus can be stack up to 30% by reading several times the Scroll of Fate.

Primary Abilities

1
Curving time
Mana: 30
Cooldown: 9 seconds per charge
Charge: 3

Will transfer to the target position within 2 seconds after starting the transfer. After getting transferred, the next basic attack will do 100% more damage.
Average range. Enemies can't see where Itherael going to transfer.
2
Prophetic assault
Mana: 50
Cooldown: 8 secondes per charge
Charge: 2

2 seconds after casting this ability, Itherael dash to the target point, he inflicts 150 damages to enemies hit, inflicts additional 100 damage around the finish area.
Enemies can't see where Itherael going to dash.
3
PRESS WHERE IT HURTS
Mana: 60
Cooldown: 8 secondes

In 2 seconds after launching this ability, the next basic attack deals 50% of his damage in a circle area, slow enemies 30% for 3 seconds.
Enemies can't see if Itherael preparing the slow.

Heroic Abilities

1
Viewing your destiny
Mana: 50
Cooldown: 30 seconds

Itherael reveals an allied hero his future, need channeling 2 seconds, the allied hero gains the same bonus like Itherael trait with maximum stack:
# 30% additional damage to basic attacks
# 30% resistance to enemy basics attacks.
loses 1% in the same way that passive trait.
2
Embrace your destiny
Mana: 100
Cooldown: 80 seconds

2 seconds after casting this ability, reveal the enemy hero with the more health in range arround Itherael, this hero take 50% more damage from all source, last 10 seconds.

Talents

Level 1:

- Heal by 200 health 2 second after casting.
- After activate this ability, the next basic ability you cast are imediately launch. 30 seconds cooldown.
- Each time you collect a Health globe, Reduce the waiting time between casting and launching abilities by 1.5 second, from 2 to 0.5 second. When collect 20 health globe, the waiting time are reduce by 1 seconds all the time.

Level 4:

- increase the number of charge from 3 to 5.
- Increase widht of the final area by 25%.
- Quest: When you recharge the bonus if you have 0% or more damage AND resistance bonus, increase the next reloading from 10% to 15%. If you do that 20 times, reloading are increasing all the time from 10% to 15%.
- Amplified healing


Level 7:

- Roots enemies at the targeted position for 1,5 seconds.
- Now can stack up the attack bonus from 30% to 50%.
- Now can stack up the resistance bonus from 30% to 50%.

Level 10:

- Itherael reveals an allied hero his future, need channeling 2 seconds, the allied hero gains the same bonus like Itherael trait with maximum stack:
# 30% additional damage to basic attacks
# 30% resistance to enemy basics attacks.
loses 1% in the same way that passive trait.
- 2 seconds after casting this ability, reveal the enemy hero with the more health in range arround Itherael, this hero take 50% more damage from all source, last 10 seconds.

Level 13:

- While 4 seconds after casting, increase W ability damage by 25%.
- If hit only one enemy hero in the finish area, transfer him to the starting area.
- When have 20% or more attack damage bonus and resistance bonus, Itherael are unstopable.
- Giant killer

Level 16:

- Push slightly towards the finish area.
- If Itherael die whith 1% or more damage bonus or resistance bonus, heal by 200 health point and place Itherael in stasis for 6 seconds.
-After casting ability until the launching, heal by 30% of the basic attacks damages Itherael deal. Can not stack.

Level 20:

- The targeted ally have 20% more move speed and beneficts Itherael trait talents since he lost all the bonus.
- When the marked enemy hero die, recast this ability.
-Hardened Shield
- Repeat all the basics abilities your launch since 10 seconds. Begins with the last basic ability you launch, and finish with the oldiest. 60 seconds cooldown.

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Summoners Rift Please | August 19, 2016 12:15pm
very interesting and thematic ceoncept. Awesomeeeee
1
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Yvodkanapero | August 19, 2016 12:25pm
Thank :)
But they will risk to be difficult to play!!! Not sure Blizzard create a hero concept like that one day... :/
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