Izsha by Dxm619

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Izsha

By: Dxm619
Last Updated: Feb 7, 2016
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Izsha

Memories of The Swarm

Combat Trait

1
Memories
Whenever a friendly hero dies a copy of them with 10% of there max health is spawned that deals 50% of that heroes damage or 75% of there healing and lasts 7.5 seconds. If the target dies before it expires you take damage equal to that memory's max health. 

Primary Abilities

1
Mind Link
3 second cooldown
Global Range
Give a shield equal to 10% of there max health to a friendly hero that regens when out of combat. They have +10% bonus ability damage/healing. If the shield is destroyed you take damage equal to 10% of your max health and disconnect your self from them. You do not take damage if a memory looses the shield you do not take damage and they gain 15% increased ability damage/healing instead of 10. You can only have 1 link up at a time.
2
Advise
5 second cooldown
2 charges
Global Range
Give a ally +50% movement and attack speed. If you give a minion advise twice the buff is increased to 150% and you control that minion for 5 seconds. If used on a hero there next basic ability's range is increased by 30% and doesn't have a cooldown or mana cost. Does not stack on heroes.
3
Kinetic Blast
3 second cooldown
Skillshot
Fire a bolt of kinetic energy that deals 198 damage (+12 per level). Upon impact it deals 50% damage of it's damage in melee range around it. Any minions with advise or heroes with mind link cast this ability. Can be cast while controlling a minion.

Secondary Abilities

1
Detach Link
2 second cooldown
Detaches link. 
2
Stop Advising
2 second cooldown
Stop controlling a minion.

Heroic Abilities

1
Connected Until Death
50 second cooldown
Global Range
Give a hero the affects of mind link for 10 seconds. If the hero with mind link doesn't die during this time all of your ability's cooldowns are refreshed. If the hero dies he becomes immobile and immune for 5 seconds. They can cast there heroic ability with no cooldown during this duration. 
2
Forgotten Memories
65 second cooldown
Summon a memory of the last 3 heroes that died on to fight for your team. They are controlled by AI and last 5 seconds with have no debuffs. 

Special Mount

1
Tunnel System
10 second cooldown
You are immobile. You can burrow for up to 3 seconds. While you are burrowed you can reappear in a bush.

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