3 second cooldown
Global Range
Give a shield equal to 10% of there max health to a friendly hero that regens when out of combat. They have +10% bonus ability damage/healing. If the shield is destroyed you take damage equal to 10% of your max health and disconnect your self from them. You do not take damage if a memory looses the shield you do not take damage and they gain 15% increased ability damage/healing instead of 10. You can only have 1 link up at a time.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments