Izual by lucky-tiger

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Izual

By: lucky-tiger
Last Updated: Jun 22, 2019
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Izual

the fallen angel

high aa- 150, 1.11 per sec.
medium hp- 2300.

talents are WIP
suggestions are welcome!

Combat Trait

1
frozen hell
aa vs slowed or rooted enemy heroes increases your speed by 15% 2 secodns. also heal from 30% aa damage done to slowed and rooted enemies.



active to gain 30 armor for 2 seconds, enemies that damage you will take 100 damage over 3 seconds and slow them by 25%
20 sec cd.
aa vs slowed or rooted enemies reduce cd by 1 sec.

Primary Abilities

1
slam
slam the ground deal 200 damage to all enemies in target direction.

slowed or rooted targets take 50% additional damage.

10 sec cd.



reduce W cd per rooted or slowed enemy hit with Q
heal from damage done to roots and slowed targets
aa vs root or slowed targets reduce cd by 1 sec.
2
frost nova
after 1 sec delay, deal damage to enemies in a ring around you (~4.5 range), dealing 70 damage and root them for 1 sec. and lfreez the ground, creating an aoe that slows enemies by 25% for 2 seconds, aoe last 2 seconds.

10 sec cd.
50 mana.


hitting 2 or more hereos reduce slam cd by 4 sec.
increase aoe duration by 1 sec, and slow to 35%.
3
frozen breath
After 0.5 seconds, Channel for up to 1.25 seconds, dealing 40 damage every 0.25 seconds to enemies in front of you. Enemies affected have their speed reduced by 8%, stacks up to 5 times. they lose a stack every 1 second.

12 sec cd.


damage increases by 5% for each consecutive instance of damage.

Heroic Abilities

1
shattering charge
after short delay charge at target direction, upon colliding with an enemy hero slam the ground dealing 225 damage to all enemies.

slowed or rooted enemies take 100% more damage.

70 sec cd.



reduce cd by 3 sec per slowed or rooted enemy hit with Q, and 1 per sec per slowed or rooted hit with aa.
2
Frozen Storm
Summons a total of 3 ice orbs that goes outwards in a spiral around you each explode on constant with an enemy. grow in size and damage according to the distance, dealing 100-200 damage and slowing all enemies hit by 25%-50% for 3 seconds. summon 1 orb every 0.5 sec. an orb last up to 5 seconds. (takes ~1.5 sec to reach max distance)

80 sec cd.



summon 2 addtional orbs, orbs arae summoned 20% more quickly.

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