Jazreth by Genitoid

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Jazreth

By: Genitoid
Last Updated: Dec 13, 2016
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Jazreth

Vizjerei Sorcerer

Ranged spellcaster, one of three who defeated Diablo underneath the Tristram cathedral.

Combat Trait

1
Golem (D)
Mana: 40
Cooldown: 15 Seconds (begins when Golem dies)

Summons a slow moving, high health golem to march down the nearest lane and attack enemies.

Primary Abilities

1
Staff of Firebolt (Q)
Mana: 0
Cooldown: 2 Seconds
Charges: 4

Shoot fire from your staff, damaging the first target hit. This skill becomes Recharge Staff when charges run out.
2
Recharge Staff (Q)
Mana: 60
Cast Time: 2 Seconds

Recharge Staff of Firebolt to max charges.
3
Charged Bolt (W)
Mana: 50
Cooldown: 12 Seconds

Release four bolts of lightning in a cone that move slowly and spread out.
4
Phase (E)
Mana: 80
Cooldown: 20 Seconds

Stealth and channel for 1 second before teleporting to a target nearby location, removing DoTs and slows.

Heroic Abilities

1
Stone Curse
Mana: 80
Cooldown: 60

Slow an enemy over 2 seconds, after which they become invulnerable and unable to act for 3 Seconds.
2
Staff of Apocalypse
Mana: 100
Cooldown: 100 Seconds

Switches staves and casts Apocalypse, burning all enemies in a large radius. One second cast time followed by a one second delay before damage is dealt to enemies.

Talents

1
Bountiful Staff (Quest) (Q) - Hitting an enemy hero with a Firebolt reduces the Mana cost of the next Recharge Staff by 5 mana. Every 20 hits reduces the cast time of Recharge Staff by .25 Seconds.
Stone Golem (Quest) (D) - When a minion dies near your golem, it

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