Jubeka Shadowbreaker by schtruklyn

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Jubeka Shadowbreaker

By: schtruklyn
Last Updated: Jul 18, 2016
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Jubeka Shadowbreaker

Master Demonologist

Jubeka is the female undead Master Demonologist, controlling demons summoned from the Twisted Nether. Lots of demons... Jubeka has a demon for every occasion. So she can easily lane and siege with her demons. Although, she cares more about manipulating and killing enemy heroes than besieging.

Jubeka has ranged auto-attack.

Jubeka is a prototype demonology warlock from World of Warcraft.

Combat Trait

1
Soul Link
For as long as your demon minion lives, you are both connected by the Soul Link: 20% of damage taken by one is transferred to the other. Additionally, 3% of damage Jubeka and her demon minion deal heals both her and her demon.

Description: If demon minion is attacked, 20% of damage is transferred to Jubeka. Demon can be healed by Jubeka through her ability Health Funnel, described below. Similarly, if Jubeka is attacked, 20% of damage is transferred to her demon instead.

Primary Abilities

1
Summon Imp [1]
Summons an Imp by your side, to follow you and fight for you. Cast time to summon: 1 second. Cooldown: small. Imp is a ranged demon, casting Firebolts from afar at your enemies, preferring enemy heroes. Firebolts do mediocre damage, but are fired fairly rapidly, perfectly for laning.

When summoned, its icon is replaced by one of Imp's abilities you can command Imp to use:

Cauterize Master: Burns the Master's wounds, dealing a small amount of damage, then restoring 8% health over 12 sec. Cooldown: 30seconds.

2
Summon Voidwalker [2]
Summons an Voidwalker by your side, to follow you and fight for you. Cast time to summon: 1 second. Cooldown: small. Voidwalker is a melee demon, and can withstand severe punishment.

When summoned, its icon is replaced by one of Voidwalker's abilities you can command Voidwalker to use:

Shadow Shield: Encases the Voidwalker in shadow energy, reducing physical damage taken by 60% for 30 sec. Each time the Voidwalker is struck, a blast of Shadow damage is released, dealing Shadow damage and reducing the power of Shadow Shield by 20%. Cooldown: 30 seconds.

3
Summon Succubus [3]
Summons an Succubus by your side, to follow you and fight for you. Cast time to summon: 1 second. Cooldown: small. Succubus is a ranged demon.

When summoned, its icon is replaced by one of Succubus's abilities you can command Succubus to use:

Seduction: Seduces the target, disorienting them for up to 10 sec. Any damage caused will remove the effect. Cooldown: 30 seconds.

4
Summon Felhunter [4]
Summons an Felhunter by your side, to follow you and fight for you. Cast time to summon: 1 second. Cooldown: small. Felhunter is a melee demon.

When summoned, its icon is replaced by one of Felhunter's abilities you can command Felhunter to use:

Spell Lock: Silences the enemy hero for 10 sec. Cooldown: 30 seconds.

5
Summon Felguard [5]
Summons an Felguard by your side, to follow you and fight for you. Cast time to summon: 1 second. Cooldown: small. Felguard is a melee demon.

When summoned, its icon is replaced by one of Felguard's abilities you can command Felguard to use:


Felstorm: The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards every 1 sec for 6 sec. Cooldown: 30 seconds.

Secondary Abilities

1
Health Funnel [Q]
Sacrifices 12% of your maximum health over 6 sec to restore 36% of your summoned Demon's maximum health. Can be interrupted by any action, including pressing the Health Funnel key again.
2
Demonic Circle [W]
You summon a Demonic Circle beneath your feet for 6 min. You can only have one Demonic Circle active at a time. Range of circle: Similar to Medivh's portal. Cast time to summon: 1 second. Cooldown: 1 second.

If within range of summoned circle, icon and functionality change to:

Teleport: Teleports you instantly to your Demonic Circle and removes all snare effects. Cooldown: 30 seconds.

If out of the range of summoned circle, icon changes back to Demonic circle, and the spell is ready again to replace the circle with the new one.
3
Shadow Bolt [E]
Fires a bolt of shadow energy at the targeted enemy that follows the target, inflicting Shadow damage on impact.

Can be fired at Jubeka as well, replenishing some mana.

Cooldown: 6 seconds.
4
Command Demon [A,S,D]
Commands demon to attack and follow a target. If the target is hostile, the demon will attack it. If the target is friendly, the demon will follow it.

Description: For instance, the target may be a wall or just ground. The demon will "follow" it, meaning, the demon will stand still. If the target is ally player or ally minion, the demon will follow, but will not attack anything. If the target is an enemy unit, the demon will both follow it and attack it.

Heroic Abilities

1
Metamorphosis [R1]
Turn into a demon for 10 seconds. When in demon form, your health and damage and health regeneration are 25% enhanced. Cooldown: 90 seconds.

2
Summon Infernal [R2]
Summons a meteor from the Twisting Nether, causing Fire damage and stunning all enemy targets in the area for 3 sec. An Infernal rises from the crater, under the command of the caster for 10 sec.

The Infernal deals strong area of effect damage, and will be drawn to attack targets near the impact point, preferring heroes.

Special Mount

1
Felstead
2
Dreadstead

Talents

Level 1:


Master of Life: Each regeneration globe you gather increases your Soul Link healing by additional 0.15%, up to additional 3%.
Master of Mana: Each regeneration globe you gather increases your Shadow Bolt mana return by additional 15%, up to additional 20%.
Master of Demons: Each regeneration globe you gather enhances the damage of your demons by additional 0.5%, up to additional 10%.



Level 4:


Health tornado: Your Health Funnel heals your demon for additional 14% for the duration of casting.
Master of Teleportation: You can Teleport every 24 seconds.
Shadow Well: Your Shadow Bolt returns more mana when cast on you.



Level 7:


Demon Nature: Your demons, if below 33% health, will fear their target for 2 seconds. This effect cannot occur more than once every 30 seconds.
Demon Resistance: Your demons, if below 33% health, will have all healing effects on them enhanced by 50%
Demon Rage: Your demons, if below 33% health, will hit harder by 30%



Level 10:


Metamorphosis: See section above
Summon Infernal: See section above



Level 13:


Shadow Thunder: Your Shadow Bolt deals 10% more damage
Shadow Over All: Your Shadow Bolt also splashes on impact on nearby enemies for 25% of damage
Heal and deal: Your Health Funnel creates a damage aura around your demon while channeling it.



Level 16:


Demon Revenge: Your demons hit 25% harder
Demon Armor: Your demons are 25% harder to hit, having 25% more health
Demon Splash: Your demons damage splashes



Level 20:


Hellfire: When in Metamorphosis, you have an aura of fire damage around you that damages all nearby opponents.
Infernal Tactics: Your Infernal also plagues the enemy hit for 6 seconds for 50% of damage, stacking with each subsequent hit.
Warp Speed: You can Teleport every 12 seconds now
Health Agreement: Health Funnel no longer uses your health, but transfers health of nearby enemies instead!

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