Level 1:
Master of Life: Each regeneration globe you gather increases your
Soul Link healing by additional 0.15%, up to additional 3%.
Master of Mana: Each regeneration globe you gather increases your
Shadow Bolt mana return by additional 15%, up to additional 20%.
Master of Demons: Each regeneration globe you gather enhances the damage of your demons by additional 0.5%, up to additional 10%.
Level 4:
Health tornado: Your
Health Funnel heals your demon for additional 14% for the duration of casting.
Master of Teleportation: You can
Teleport every 24 seconds.
Shadow Well: Your
Shadow Bolt returns more mana when cast on you.
Level 7:
Demon Nature: Your demons, if below 33% health, will fear their target for 2 seconds. This effect cannot occur more than once every 30 seconds.
Demon Resistance: Your demons, if below 33% health, will have all healing effects on them enhanced by 50%
Demon Rage: Your demons, if below 33% health, will hit harder by 30%
Level 10:
Metamorphosis: See section above
Summon Infernal: See section above
Level 13:
Shadow Thunder: Your
Shadow Bolt deals 10% more damage
Shadow Over All: Your
Shadow Bolt also splashes on impact on nearby enemies for 25% of damage
Heal and deal: Your
Health Funnel creates a damage aura around your demon while channeling it.
Level 16:
Demon Revenge: Your demons hit 25% harder
Demon Armor: Your demons are 25% harder to hit, having 25% more health
Demon Splash: Your demons damage splashes
Level 20:
Hellfire: When in
Metamorphosis, you have an aura of fire damage around you that damages all nearby opponents.
Infernal Tactics: Your
Infernal also plagues the enemy hit for 6 seconds for 50% of damage, stacking with each subsequent hit.
Warp Speed: You can
Teleport every 12 seconds now
Health Agreement:
Health Funnel no longer uses your health, but transfers health of nearby enemies instead!
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