Invocation of Air: Trait/Q:
Lightning Arc applies Shock to enemy heroes for 4 seconds. Shocked heroes take 5% more damage from all sources and have their armor nullified. (It has a downside: it nullifies negative armor as well)
Passive: Gain one permanent
Air point and increase the maximum of
Air points by 1, but lose two maximum points from each other Element.
Invocation of Earth: Trait:
Activate the Trait button (D) to spend all Earth points and gain double the armor bonuses. The gained armor lasts 1 second for each Earth point spent.
Passive: Gain one permanent
Earth point and increase the maximum of
Earth points by 1, but lose two maximum points from each other Element.
Invocation of Water: Trait/W:
Hitting 2 allied heroes with Tidal Surge grants one Water point.
Passive: Gain one permanent
Water point and increase the maximum of
Water points by 1, but lose two maximum points from each other Element.
Invocation of Fire: Trait:
Every 4th basic attack against the same enemy hero grants one
Fire point.
Passive: Gain one permanent
Fire point and increase the maximum of
Fire points by 1, but lose two maximum points from each other Element.
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