When enemies get killed they drop Minerals that Karax can use for his Robotics Facility.
Primary Abilities
1
Robotics Facility
Build a Robotics Facility at your Core, units come from it along with each minion wave.
2
Electrical Discharge
AoE, discharges electricity that stuns enemies hit by it.
3
Fix
Target, Fix buildings.(Heal them)
Secondary Abilities
1
Upgrade Sentry
1, Summon Guardian Shields at the right moments and 2 Sentries spawn. Cost: 4 Minerals
2, Create Force Fields to block out enemy units and 3 Sentries spawn. Cost: 5 Minerals
3, Hallucinate Heroes to fool enemy units and 4 Sentries spawn. Cost: 6 Minerals
4, 5 Sentries spawn. Cost: 7 Minerals
2
Upgrade Stalker
1, Blink into battle and 2 Stalkers spawn. Cost: 5 Minerals
2, Blink to retreat and 3 Stalkers spawn. Cost: 7 Minerals
3, 4 Stalkers spawn.Cost: 9 Minerals
3
Upgrade Immortal
1, Has more damage and 2 Immortals spawn. Cost: 6 Minerals
2, Uses Barrier when low on health and 3 Immortals spawn. Cost: 9
4
Upgrade Colossus
1, Extra range and 2 Colossi spawn. Cost: 10 Minerals
Heroic Abilities
1
Golden Armor
Target, targets an ally and gives that ally invincibility for 10 seconds.
2
Plasma Ball
Target, fires a giant ball of plasma that does high damage.
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